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Ethereal Sunshine

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New Post! Legends: Magic - I'll be retooling the magic system to be using a spell point or "mana system." For each level, the character's mana pool will increase by 5. The character will also add his/her Intelligence and Wisdom to their pool. Each spell level will have a mana cost and a required minimum level. See below. Note: The [] http://ow.ly/2GSdPc
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Ethereal Sunshine

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New Post! Legends Race: Red Elves - Red Elves hail from and rule over the Kingdom of Kyladin. The Red Elf culture, unlike other elves, is centered not on magic, but on science and military. While a lot of magic is in their history at one time, they were famed for their magical prowess. However, they have long abandoned it and [] http://ow.ly/2GlWAT
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Ethereal Sunshine

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New Post! Newness in Games - Have you ever noticed that when a new game (or a new game supplement) comes out, there's a certain appeal to it … that often wears off in time … it's a certain type of excitement, I suppose. For example, do you remember a time when you first encountered a new creature out of the [] http://ow.ly/2G9BNJ
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Ethereal Sunshine

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Welcome!
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Ethereal Sunshine

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New Post! Character Back Stories - What are your thoughts on the back stories of your characters? Personally, I prefer (and sometimes require) my players' characters to have back stories. The question, though, is how much back story is enough? If a back story is too fleshed out then it might not leave enough wiggle room to use the story in [] http://ow.ly/2GrqTs
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New Post! Legends: Character Backgrounds - I've decided to adopt the Backgrounds System like in the Dragon Age Tabletop RPG. I really like how the modifiers to you character are made by your character's history instead of her race. I'm pretty sure there will be some light modifications due to race. It'll be like elves get a +2 to mind-affecting magic [] http://ow.ly/2GfVdV
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Ethereal Sunshine is making a comeback...
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Have them in circles
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A kick-ass (kind of) blog about Tabletop Role Playing Games.