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Chad Booth
Aspiring RPG author
Aspiring RPG author
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Another giveaway for some cool looking dice

#AprilTTRPGMaker
Day 30: Top Tips and Advice

Don't wait for, or expect perfection. It's not going to happen, no matter how much work you put into it. If you keep banging away at it, the idea will get lost and will never see the light of day. Even though you may be filled with anxiety and dread, release it out into the wild, and see it grow.
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Day 29: Your Community

I hang out on G+ mostly, although I'm trying to build a small fan-base right now. Not into Twitter, Facebook, or any other social media avenues, as it never really appealed to me. That may be to my detriment, but it just never struck a chord with me.
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Still catching up.
Day 28: Favorite Interview?

This is odd, because I really don't have one. Huh.
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You know the drill!
Day 27: Feature a TTRPG Designer

+Carsten Damm is the man.
He breathed new life into one of my favorite all time RPGs (Earthdawn), and managed to kick out new material as well. I had the pleasure of meeting Carsten some years back at GenCon, and it was a real pleasure. We talked games (of course!) and everything in between, and got along well. Of course I'm biased, because he also gave me a shot at producing some material for Equinox, which I'm very grateful for. Needless to say, you should check out the work he's doing. Good stuff!
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Day 26: Blogs, Streams, and Podcasts?

I've been trying my hand at blogging, including behind the scenes of my thought process from creation to publication. It's all out in the open, ready for ridicule and revulsion, and I love it. Never really designed, "out in the open" before, and it's pretty refreshing. I don't post as often as I should, and the traffic is small, but it's a nice little reminder to keep plugging away. I hope to gain more views, and in turn, more interested fans as I step closer to eventual publication.
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Day 25: Being A TTRPG Designer Means...

Doing what I've always wanted to do.
Doing what I love.
Realizing a dream, and then seeing it to fruition.
Being a Dreamer, unashamed.
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#AprilTTRPGMaker
Day 24: Most Notable Achievement?

I've been published!
I worked with +Vagrant Workshop and collaborated on the Setting Guide, as well as the Match System. Really proud of that, and still can't believe I was lucky enough to be a part of it.
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Day 23: People Who've Helped You?

+Carsten Damm, +Lars Heitmann, +Eike-Christian Bertram, +Jason Wallace, +Angus McNicholl, +Kathy Schad, +Jeremiah Schwennen

These guys and gal are the best :)
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Almost there...
Day 22: How Do You Document Ideas?

See Day 20
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