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John Cheathem
Works at Mellow Mushroom
Attended Tennessee High School
Lives in Bristol, TN 37620
509 followers|155,041 views
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John Cheathem

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Cool!
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L4D2 Time :D 
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Does anyone else want a darker #halo series? I would love to see the atrocities of war and the effects it has on both sides :D
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This is wonderful xD
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Really enjoying Googles +'s most recent update! The social aspect seems to be lacking though, but maybe that's just my experience. 
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Game Design - Next-Gen Materials by BUGO on Polycount

Check out this thread for some beautiful next-gen material examples.

http://polycount.com/discussion/145660/my-substance-materials
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John Cheathem

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Today I Learned - optional method arguments in c#

Create optional arguments for a method by giving the argument a default value.

public void foo ( int variableName = 23 ) {...}

In this case, variablename can be assigned a new value by the programmer, or left unassigned and will keep the value set during initialization (23).

#code // #CSharp // #programming // #coding
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John Cheathem

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Unity3D - DontGoThroughThings

Found this super cool and nifty script. It keeps fast moving objects from passing through other objects by casting a ray from a previous position and checking for hits. If one is found then it moves the object back to before the collision. Very convenient and pretty simple (:

You can check it out here : http://wiki.unity3d.com/index.php?title=DontGoThroughThings

I hope someone finds this as cool and useful as me!

#unity3d // #csharp // #javascript // #boo // #script // #gameEngine // #physics 
Description. This script uses raycasting to avoid the physics engine letting fast-moving objects go through other objects (particularly meshes). Changes. v1.1 (Boo): Added "Switch To Layer" convenience option to move the game object to a given layer and remove that layer from the layer mask (the ...
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Whooaaaaa.. What is this??
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Game design // videos

Listening to Game Soup on YouTube. This Channel has some good #GameDevelopment and #GameDesign videos, dissecting and analyzing some well known games.

https://www.youtube.com/channel/UCGPMrF9AN_D9BrmSmMeV3hA/playlists
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John Cheathem

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Game design - Coherence in game design by Game Design Wit on Youtube

https://twitter.com/JohnCheathem/status/673575096649457665

Check out his Channel : https://www.youtube.com/channel/UCyxMoHD42OHodDSRj8Ba0WQ


#gamedesign // #gamedevelopment 
Here's a great #GameDesign video on coherence in games. The Last of Us and Dishonored as examples. https://www.youtube.com/watch?v=X-xU3JSARWA … #GameDev · YouTube. Coherence in Game Design: A Dishonored and The Last of Us Analysis. What is coherence in game design?
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John Cheathem

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People
Have him in circles
509 people
bendict leons's profile photo
Charlie Norton's profile photo
Loveday Okeke's profile photo
X2Pro Audio Convert's profile photo
Mashery's profile photo
Mehmet Baran's profile photo
Zuzana Gracova's profile photo
Luana Kates's profile photo
DANG, the Digital Anthropology Group's profile photo
Education
  • Tennessee High School
    Mostly useless stuff, 2010 - 2014
Basic Information
Gender
Male
Looking for
Friends, Networking
Story
Tagline
John Cheathem / Hobbyist Designer, Developer, and Photographer
Introduction
A wanna be renaissance man. To many things are interesting! Current occupation is photography and 3D art.
Work
Occupation
Learning
Skills
Game Art Creation. Graphic Design. Photography. Being able to talk vaguely about the universe.
Employment
  • Mellow Mushroom
    Cook and Dish, 2014 - present
  • Walmart
    sales associate, 2013 - 2013
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Bristol, TN 37620
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