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Marcin M
Lived in radom, poland
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Marcin M

commented on a video on YouTube.
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Argh, how quickly you dismissed the Eagle Shield - no way your current shield's stability is even close. I'm guessing you were off by 10? That makes a pretty big difference, as I'm sure you know by now. :)

Also argh argh, all those kicks without noticing your souls weren't going up. Those guys just kept coming right back ...

(yes I know it's a year later, rewatching out of nostalgia)
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I'm revisiting the LP as I'm about to wrap up another game and head out to NG+. :) So when I'm not playing, I'm watching - there's just something about DS where you can always learn something new.
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Marcin M

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Thank you, this was perfectly clear and let me fix my sink in ~10 minutes.
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Marcin M

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So you want to keep your speed to about 150m/s while you're in atmosphere to save fuel, and you want to start your gravity turn (start tilting over) at about 10 km up.

And you want to use struts to hold pieces together so they don't fold inwards on you like that. :)

Alternately ... just build the tallest thing you can with as many engines as you can fit and see if you can get it to go anywhere. That's fun too - the more stages the merrier. :D
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Marcin M

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Oooh, audience participation! Let's see.
1. I heard many many things about Demon's Souls. I did not possess a PS3 at the time but vowed to get one as soon as there were at least a couple of games (i.e. more than one, DS) I'd like to play on the system. Eventually it got there but by then I lost my interest and the repeated deaths were too much for me.
Got back into Dark Souls via the Broken Forum community and the fact that it came out on PC. For whatever reason the whole thing just clicked there (even though it didn't on the 360, which I tried for a while - gave up at Ornstein and Smough) and I spent a ridiculous amount of hours (about 350) on the game. Dark Souls remains my favorite. The world crafting, the NPCs, the combat. None other Souls game feels the same.
2. Not sure, actually. Came on with you being nearly done with DS, I think, and instantly knew I had to watch the whole thing. Your approach to exploration was hugely rewarding (i.e. FINALLY someone appreciates all the things I do, and is capable of noticing way more :D).
3. Bouldering in Utah when younger.
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Marcin M

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The epic starts here, at the 20 minute mark: Silent Hunter III: First Patrol (Part 4)
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Marcin M

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I'm torn. I really enjoyed you being entirely on your own and forced to use observation and deduction to progress in DS1. In my 10 hours with the game so far I've found the online component reduces the challenge quite a bit.

I'm gonna throw in a vote for going offline. The world is much more Dark Souls that way.
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Have him in circles
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Marcin M

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The "trick" was to hide under that overhang so he'd kneel down and peer around looking for you. Very straightforward but still a behavior that had to be triggered by the environment.

Or so I assume from watching. :P
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Marcin M

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watches a little more Man, you're really bad at this aren't you? :D
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Indeed, which is why I thought it'd be entertaining. ;)
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Marcin M

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I really like this approach of subtitled narrative, letting the game take center stage. Also some great flying!
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Yay, more! Thanks for taking the time to make this.
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Marcin M

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Here's a subsim post on plotting an intercept course. :) http://www.subsim.com/radioroom/showthread.php?t=88922
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Marcin M

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They are SO much more chatty (so far, not saying whether this trend continues :)) than DS1. In one way I understand because DS1 was terribly cryptic but on the other hand, you made it obvious that anyone actually paying attention could piece together the story remarkably well even with the scant clues and dialogue. Feels like we're being coddled here.
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Don't worry about things being obvious in DS2, the NPCs talk a lot but are still very cryptic mostly, these people are just still part of the tutorial, giving you hints and game mechanics, so they're more direct with what they say. 

I love the more chatty npcs, because I love listening to good voice acting. 
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Have him in circles
263 people
Maria Marciniak's profile photo
Jared Markell's profile photo
Uriel Carrillo's profile photo
Sam Keen's profile photo
brent newton's profile photo
Dennis Harper's profile photo
Faust Li's profile photo
Edwin p. Scherr's profile photo
Meghan Bowyer's profile photo
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Code monkey
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Coder, dad, gamer, reader, audiophile, gadget fiend.
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Ascended in Nethack.
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radom, poland - denver - austin - houston - cambridge, uk - college station - eugene - portland
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Unique, individual, complex beers.
Public - a year ago
reviewed a year ago
Had a stress-free experience getting my entire family loaded into a 2014 Subaru Outback. From test drive (with 2 car seats) to purchase the entire process was both pressure-free and smooth. I don't want to name any names, but other dealers in town could take lessons here on how to deliver.
Public - a year ago
reviewed a year ago
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