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Morphadox
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We are not afraid to be unorthodox - we are Morphadox.
We are not afraid to be unorthodox - we are Morphadox.

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Gameplay footage of the Ashes prototype in development for iOS and Android.

Play as a phoenix in procedurally generated levels based on music in your own music library.
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Work in progress running animation for the phoenix player character in our debut game "Ashes" #indiedev   #gamedev
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The +Morphadox logo got an upgrade.
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Today is +Morphadox day!

One year ago today, +Morphadox Inc. was founded.

Thank you to all of our supporters. This cake is for you!
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Concept art for the playable character in our debut game Ashes.
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5 years ago, +Justin Gold pitched the initial concept for "Battle Blobs" to the Game Development Club at Raritan Valley Community College. The game has evolved through several iterations (including a new title), and was the glue that brought +Morphadox together. We have big plans for this game, but details about the production are still confidential at this time. 

Expect more “Battle Blobs” announcements in the coming months. In the meantime brace yourself for an announcement related to Morphadox’s debut game very soon.

Here is a picture from the game’s first prototype. The testers had fun with the characters on this one.
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Revised Logo.
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Today 12/12/2012, marks the official foundation of Morphadox Inc. We will share our progress as this process takes effect in 2013.
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