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Jule Ann Wakeman
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Silly Mommy
Silly Mommy

289 followers
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The Internet has too much knowledge of Nordic LARP for me to sort through. I have the general idea, but not enough to run a game on my own. Can someone point me in the direction of a book/resource that will give me everything I need to run a short one-shot game for a group of Girl Scouts who have never larped before? (Including the basic rules, how-to, characters and scenario.) I don't mind paying a bit for it if it's exactly what I need. Thanks in advance!

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Signal boosting...

I'm looking for some folks who would be willing to run a game for some Girl Scouts.

West of Philadelphia (halfway to Lancaster).

Thanks!
Girl Scout RPG Night

Hello friends!

I'm planning a Girl Scout RPG night for December 11 (6:15-8pm). I would love to do a full-day RPG event down the road sometime, so this will be a sort of mini trial run for that.

This event will be in Parkesburg, PA. I will send location information privately. You will have about 1.5 hours in which to run a game for a small group of girls. I can provide basic supplies like pencils, paper, dice, photocopies. Just let me know what you would need. Assume that these girls have never played an RPG before. You can use any system that you would like to bring that is suitable for a short, one-shot session. This event is open to girls aged 5-17. I expect most to be in the 8-12 range.

I have no idea how many girls will end up coming. I will try to get girls to pre-register, but it's always a gamble when you're trying something new. Because of this uncertainty, we might not be able to run everyone's games. (Maybe another facilitator will let you play some fun NPCs in their game, though.) If I can't run your game, and you want to come back and run it for us another time, I'm sure we can work that out. I just wanted to be upfront about the possibility that your game won't run.

All game facilitators will need to have current background clearances. For PA residents, these are the same documents you need to volunteer at school or church (state criminal record check and child abuse clearance, FBI record if you have not been a resident for at least 10 years). If you are not a PA resident, this will be whatever documents your home state requires.

Because this is a Girl Scout event, I will need to put some boundaries on the games. No swearing, no graphic violence (you can kill the dragon, but don't describe the gushing fountain of blood), no sex. These will be G-rated games. It can be fun to play bad guys, but for this particular event, I would like the girls to play the heroines of the story, especially since many of them will have had no exposure to roleplaying before this. Bonus points if you manage to work some moral dilemmas into your story that deal with aspects of the Girl Scout Law (view the Law here: http://www.girlscouts.org/en/about-girl-scouts/who-we-are.html ).

My best guess is that I will have about 15 girls, so I'd like to plan for 4 games. I think I have enough space to run 5 if needed, so I will plan a back-up game that I can run myself if needed.

So, what do you think? Would you willing to run a tabletop RPG for a group of Girl Scouts?

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Want to help girls learn roleplaying games?
Girl Scout RPG Night

Hello friends!

I'm planning a Girl Scout RPG night for December 11 (6:15-8pm). I would love to do a full-day RPG event down the road sometime, so this will be a sort of mini trial run for that.

This event will be in Parkesburg, PA. I will send location information privately. You will have about 1.5 hours in which to run a game for a small group of girls. I can provide basic supplies like pencils, paper, dice, photocopies. Just let me know what you would need. Assume that these girls have never played an RPG before. You can use any system that you would like to bring that is suitable for a short, one-shot session. This event is open to girls aged 5-17. I expect most to be in the 8-12 range.

I have no idea how many girls will end up coming. I will try to get girls to pre-register, but it's always a gamble when you're trying something new. Because of this uncertainty, we might not be able to run everyone's games. (Maybe another facilitator will let you play some fun NPCs in their game, though.) If I can't run your game, and you want to come back and run it for us another time, I'm sure we can work that out. I just wanted to be upfront about the possibility that your game won't run.

All game facilitators will need to have current background clearances. For PA residents, these are the same documents you need to volunteer at school or church (state criminal record check and child abuse clearance, FBI record if you have not been a resident for at least 10 years). If you are not a PA resident, this will be whatever documents your home state requires.

Because this is a Girl Scout event, I will need to put some boundaries on the games. No swearing, no graphic violence (you can kill the dragon, but don't describe the gushing fountain of blood), no sex. These will be G-rated games. It can be fun to play bad guys, but for this particular event, I would like the girls to play the heroines of the story, especially since many of them will have had no exposure to roleplaying before this. Bonus points if you manage to work some moral dilemmas into your story that deal with aspects of the Girl Scout Law (view the Law here: http://www.girlscouts.org/en/about-girl-scouts/who-we-are.html ).

My best guess is that I will have about 15 girls, so I'd like to plan for 4 games. I think I have enough space to run 5 if needed, so I will plan a back-up game that I can run myself if needed.

So, what do you think? Would you willing to run a tabletop RPG for a group of Girl Scouts?

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We bought Hero Kids for my 6yo daughter's birthday, and finally sat down to play our first session last night. (Basement o' Rats - the adventure included with the core book.) All of her disappointment at receiving something as intangible as a bundle of .pdf files was immediately banished. She loved it! I haven't been able to regularly roleplay for years, myself, and I think I had as much fun as she did.

(Note to self: When buying .pdf gifts for children, at least print a few character cards ahead of time so you have something to wrap.)

Her big sister was at a sleepover, so our first session was just the two of us. She insisted that a stuffed animal wanted to play, too, so she played two characters - one as herself, and one as her stuffed animal. Kids really are natural role-players - she managed to keep track of which voice was which better than I did!

My favorite moment was in the empty maze chamber, when she decided to go south in spite of obvious clues that the rats had gone north. I had put a man on an island in the underground lake, but she epically failed her ability test to talk to him, and he screamed and ran away. I was ready to drop him and move on to the rats, but she would not let him go. In character (with an impressive southern accent, I might add), she insisted that he looked like her long-lost grandfather. I thought that was too awesome to drop, so we stretched out the sidebar adventure and rescued her grandfather and led him to the tavern basement steps and freedom.

I think I will add more of these unscripted sidebar encounters as we go, because it was an excellent opportunity to let her stretch her storytelling muscles, too. We ordered the ultimate .pdf bundle, so we have many more pre-made adventures to play before we run out of content, though. She was suspicious when she thought I was making things up instead of following the book, so it will help to have books in front of me for a little while, until she fully embraces the fluid art of rpgs.

Just out of curiosity: Are there blank maps somewhere out there for creating your own encounters? I noticed blank hero cards, and blank monster cards throughout the files, but no blank maps. I realize they are just a simple grid, and I could easily make one myself, but why reinvent the wheel if someone has one I can borrow?

Overall, a great game, and a great bargain! I used the 50% off coupon that came with the .pdf bundle and ordered the core books in print copies, too, so there will be something to put on our shelf. I printed hero cards and stand-ups on card-stock, which was a good move, because they held up very well to being played with. I loved that the characters had a lot of white space to color them in, too - we dug out Mama's special gel pens and colored the stand-ups and character cards to match, so they would be easier to keep track of.

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