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Julian Togelius
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Today seems to be a good day to talk about AI and StarCraft. This new post summarizes a paper we presented at AIIDE a couple of weeks ago. We're quite proud of the results. Basically, we show that we can play StarCraft micro using evolutionary computation to select among a set of scripts. And not only that we can do it, but that we can play very well and win...
http://togelius.blogspot.com/2016/11/how-darwin-plays-starcraft.html

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How Darwin plays StarCraft
StarCraft is perhaps the single hardest game for computers to play well. At least if you only count games that people care about; you could of course construct games that were harder, but there's no guarantee anyone would play those games. When doing AI res...

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Overcoming the limits of pre-AI designs
In a VentureBeat article I argue that most fundamental game designs were made at a point in time were many AI algorithms were not invented, and the computers of the time were too weak to run those algorithms that existed. Therefore games were designed not t...

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Games were designed to not need AI. Now that we have (some form of) AI, we need to see beyond limiting pre-AI designs.
http://venturebeat.com/2016/11/01/why-its-time-to-rethink-ai/

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How to organize CIG
When you run an annual conference series, it is important to maintain continuity and make sure that best practices live on from year to year. For many conferences, this seems to happen organically and/or imperfectly. For the IEEE Conference on Computational...

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Algorithms that select which algorithm should play which game
This was meant to be a short post announcing some new papers of ours, but it grew. So what you get is a post announcing some new papers, with plenty of context. Video games are possibly the best way of testing artificial intelligence algorithms. At least I'...

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+Ahmed Khalifa presenting our paper on General Video Game Level Generation (coauthored with +Diego Perez and +Simon Lucas) here at GECCO.
Paper:
http://julian.togelius.com/Khalifa2016General.pdf

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Which games are useful for testing artificial general intelligence?
It is very hard to make progress on artificial intelligence without having a good AI problem to work on. And it is impossible to verify that your software is intelligent without testing it on a relevant problem. For those who work on artificial general inte...
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