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Minion

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Hey folks! We hope you had as much of a great time as we had at #gamescom ! We took the chance to show our first working prototype and the freshly recorded main theme. Check it out if you like game soundtracks! #indiegames  
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Minion

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After a really fun talk about Minion today at Role Play Convention, we took the chance to explore the event and found lots of amazing things.
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Our player character keeps evolving. This character study is a reference for our 3D artists and animators to convey the range of expressions and behaviour of Minion. #indiegames #conceptart
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Check out our Indie DB profile to learn what Minion is about
This week has been the project kickstart for our indie platformer "Minion". I'd like to say hi to the community and introduce our project as well as the team behind it.
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Meet the Team
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Minion

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Welcome to our new Google+ site! Follow us to get the latest updates on Minion, the upcoming 3D sidescrolling adventure by Voodoo Games! If you're into indie games, share your passion with us :)
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Have them in circles
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Minion

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The composers at Syndrone (www.syndrone.de) created this lovely piece of music as backdrop for our epicly epic story prologue that was narrated live during our presentations of the game. Syndrone are composing the score for Minion and are currently developing the game's main theme. #indiegames #composition #gamedev  
This piece of music was composed by Syndrone - http://syndrone.de/ It was part of our introductory workshop where we first showcased Minion to the public at the Role Play Convention in Cologne, German...
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We're at RPC Germany this saturday, hosting a talk about the development of Minion, including an early look at a prototype we're building. Visit us at Cologne Trade Fair saturday at 14:00!

http://www.rpc-germany.de/C1948/programmheft-2012.htm
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While we've plunged right into pre-production, our concept artist +Jessica Karger created some paintings for our prototype dungeon. This moodshot gives you an impression of the atmosphere in our first prototype level that we will use to evaluate our gameplay concept.
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+Jessica Karger just finished creating this beautiful first key art, which is a hot candidate for the cover artwork. Do you like it? It will be the opener to our submission to the German Computer Game Award for 'best student concept'. #indiegames
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Figuring out what could be the best outfit for the hero Knight character
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Story
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3D sidescrolling adventure game
Introduction

The old, long-serving Knight Lord Braxia of Brightmore got his best years behind him. Bored with his pension, he's longing for another heroic journey to bring him some more fame - not to mention the thrill of an epic adventure. A series of events draws him right into one, triggered by the unimposing, yet evil Minion, a hyperactive demon of lower rank with a little inferiority complex. He wants to prove his worth, but due to some circumstances that have just little - very little to do with him, he relies on Lord Braxia to help him out. There's just one problem: who's seriously going to trust any Demon these modern days of an old age?

Playing as Minion, you'll need to find your ways through ancient dungeons and past mean, fluffy or completely meaningless foes, but always out of sight of the Knight who would otherwise immediately kill you. Still, you need to make sure that he reaches the places you want him to go to, through manipulating the environment or guiding foes into the right direction. Different height levels and a limited depth grant you flexibility in movement in order to stay out of sight.