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George Pitre
Works at Era Helicopters Houma
Attended Nicholls State University
Lives in Houma
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George Pitre

Discussion  - 
 
So I have a few ideas for some ongoing games, but my group is completely unfamiliar with Fate. I want to use a one shot with premades to prime the pumps so to speak before we get to the actual character creation for the ongoing game. Curious what you guys think is the best option to introduce a play group to Fate Core?
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George Pitre's profile photoTroy Ray's profile photoBean Lucas's profile photoJon Freeman's profile photo
17 comments
 
I love #MastersOfUmdaar for its easily understood setting, its quick character creation (random or part random if desired), and it had a good short introductory adventure. And it had the helpful motto "When in doubt, dinosaur"
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George Pitre

Discussion  - 
 
Has anyone else used Fate for an espionage game? Specifically I am trying to figure out how to best handle secret affiliations. I am currently looking at using Court/Ship's secret aspect system to handle it, but I was curious if there were any other examples that I may not be aware of.
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Jon Freeman's profile photoGeorge Pitre's profile photoSean McLaughlin's profile photo
8 comments
 
Just looked at the Court/Ship secrets mechanic. I definitely think the two-sided public/secret aspect makes sense, but some of the rest of it feels a little cumbersome. Extra bookkeeping to track how many successes characters have towards learning the secret, and knowing the secret only proving a +1 bonus to a specific skill both seem a little off.

I like the idea that the more you make use of the secret aspect, the more likely it will be discovered. I guess tracking progress towards discovery would be okay in a game where the secret is a major theme - I just wouldn't want to use it a lot in games where it's a more minor concern.

Rather than a predefined bonus to specific skills I'd handle a character learning the secret with the existing aspect mechanics - create a new aspect like I Know Who Claire Works For that can be invoked like any other aspect. This gives you more opportunity to use the aspect, and it creates the possibility for some interesting compels.

Say the fact that Claire is actually a member of Mossad is discovered by the UN. The fact that you knew about it all along could certainly make for a good compel. 
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George Pitre

Characters  - 
 
I am working up a character and I realized there are some things with Charms and Martial Arts that I'm not 100% on. My character concept is an Eclipse pirate prince practitioner of the Righteous Devil style. I take my point of brawl so I can then take the Martial Artist merit. I pick up as many of the charms from my chosen style as I can. Is there any reason to pick up Archery charms? Can I use them to supplement my Righteous Devil attacks?
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Libor Dener's profile photoGeorge Pitre's profile photo
2 comments
 
Ok, then I was generally on the right track
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George Pitre

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Feel like I've been having trouble getting the word out this past week, but here's another go with the Pre-Order link. If you haven't pre-ordered but want to read a rip roaring space adventure there is still time. If you have pre-ordered keep spreading the word.
In a universe of starships and magic, a young girl makes amazing discoveries trying to save her home and guardian. The Girl Who Blinked is a 258-page space-opera book by George Pitre. Follow The Girl Who Blinked on Inkshares.
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George Pitre

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6 hours to go, and the Explorer's Society on the Horizon! This should have been the first stretch goal after hitting the 1Million...
I hope they accomplish it!
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Doug Schexnayder's profile photoGeorge Pitre's profile photo
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Incidentally this particular kickstarter made almost double the previous record for highest funded RPG (Exalted 3rd Edition) and surpassed the previous record for most backers for an RPG (Fate Core)
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George Pitre

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I can't shake the feeling that I need to improve the about section. #inkshares


https://www.inkshares.com/books/the-girl-who-blinked?referral_code=46425294
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Have him in circles
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George Pitre

Discussion  - 
 
I'm cross posting this from the Fate Core group since I am specifically planning on using ARRPG as the basis for this game.

Has anyone else used Fate for an espionage game? Specifically I am trying to figure out how to best handle secret affiliations. I am currently looking at using Court/Ship's secret aspect system to handle it, but I was curious if there were any other examples that I may not be aware of.

Pitch is the PC's will be part of what is essential a U.N. response force, but they will all be on loan from various organizations. What I am wanting to do is have each player actual pick two organizations. One would be their front, while the other would be their secret master. Being exactly what you seem would also be an option.
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Morgan Ellis's profile photoChirag Asnani's profile photoChris Paladino's profile photo
3 comments
 
+Fred Hicks +Morgan Ellis Given the thread(s) here recently, and a few popping up on Reddit, is there any discussion at filming/editing a Fate or ARRPG session actual play to get a feel for the system? I know that Tabletop will have one this year-ish, but I also know that some RPG groups like OneShot, or SkinnyGhost seem to accept payment for high production value Actual plays.
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George Pitre

Discussion  - 
 
Do the artifact versions of hook swords have a special name, or are they just hooked daiklaves?
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Stephen Lea Sheppard's profile photoCorey Davidson's profile photoGabriel Athitakis's profile photoGeorge Pitre's profile photo
4 comments
 
This is for 3e, and since regular hook swords are treated as medium weapons, I went with the stats for medium artifact weapons. I mainly wasn't sure if they had given them a special name in the new edition that I wasn't finding.
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George Pitre

Discussion  - 
 
I've just realized with very little hacking you could run a game based around Overwatch using the ARRPG
7
Fred Hicks's profile photoGeorge Pitre's profile photoPatrick O'Shea's profile photo
3 comments
 
Agreed.  If an Uplifted Gorilla with a Lighting Gun doesn't scream Atomic Robo (Or at least a lawsuit from Tesladyne), then I don't know what does :-)

More seriously, there's just enough lore and small sound bits in-game to keep me interested, and certainly enough for a good GM to pull a good riff on.
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George Pitre

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Spaceships! Adventure! Magic! Zero gravity duels! If any of those things sound interesting you should go support The Girl Who Blinked on Inkshares. Pre-order your copy today!
In a universe of starships and magic, a young girl makes amazing discoveries trying to save her home and guardian. The Girl Who Blinked is a 258-page space-opera book by George Pitre. Follow The Girl Who Blinked on Inkshares.
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George Pitre

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Making a first attempt to use my Shield tablet and Bluetooth keyboard for writing since I'm away from my desktop... should be interesting
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George Pitre

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Want a fun space adventure with a strong female lead? Well I've got something for you. #TheGirlWhoBlinked

https://www.inkshares.com/books/the-girl-who-blinked?referral_code=46425294
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People
Have him in circles
172 people
Christelle Caullet's profile photo
Jayme Galliano's profile photo
Clayton Gorden's profile photo
Jennifer Fuss's profile photo
Olatunde Soyombo's profile photo
Ryan Bonvillain's profile photo
Allen Green's profile photo
Brandon Picou's profile photo
Cheryl Dewey's profile photo
Collections George is following
Education
  • Nicholls State University
    English, 2 - 5
Basic Information
Gender
Male
Apps with Google+ Sign-in
  • Magic: Puzzle Quest
  • 2048
  • Pocket Mortys
  • Plague Inc.
Story
Introduction
This is most definitely my profile and not the work of my devilishly handsome evil doppelganger, Cecil...
Bragging rights
Completed NaNoWriMo... with SCIENCE!
Work
Occupation
Whatever needs to be done...
Employment
  • Era Helicopters Houma
    Base Manager, 2013 - present
  • Era Helicopters Fourchon
    CSR, 2010 - 2013
  • Lafourche Parish School Board
    English Teacher, 2008 - 2010
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Houma
Previously
Cut Off - Thibodaux - Ruston
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George Pitre's +1's are the things they like, agree with, or want to recommend.
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YouTube - Monty Python and the Holy Fight Club
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