Has anyone else used Fate for an espionage game? Specifically I am trying to figure out how to best handle secret affiliations. I am currently looking at using Court/Ship's secret aspect system to handle it, but I was curious if there were any other examples that I may not be aware of.
Pitch is the PC's will be part of what is essential a U.N. response force, but they will all be on loan from various organizations. What I am wanting to do is have each player actual pick two organizations. One would be their front, while the other would be their secret master. Being exactly what you seem would also be an option.