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Paul Robertson
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Paul Robertson likes Interaction Design
Paul Robertson likes Interaction Design

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Thanks to +Doug McCluer for posting these photos. It was a small but smart group -- I enjoyed it!
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This morning I had a random thought about Android "Ice Cream Sandwich" (ICS) and how it is supposed to be the "unification" of Android as a single operating system that works for both phones and tablets. (As opposed to "Gingerbread" which only works on phones, and "Honeycomb" which only works on tablets.)

With this in mind, it's interesting to consider the screen resolution specs for the only current Ice Cream Sandwich device, the Galaxy Nexus, compared with other Android phones and tablets:

(Note I'm listing them all using horizontal orientation for ease of comparison.)

Galaxy Nexus (phone): 1280 x 720

Galaxy Tab 10.1 (tablet): 1280 x 800
Galaxy Tab 8.9 (tablet): 1280x 800

Galaxy Tab (7-inch "tablet" but runs phone version of Android): 1024 x 600

Galaxy S II (phone): 800 x 480
Nexus S (phone): 800 x 480
Galaxy S (phone): 800 x 480

Notice something unusual? In spite of the fact that the physical dimensions of the Galaxy Nexus are "phone" dimensions, its resolution dimensions are more like tablet dimensions.

So, maybe the "unification" under Ice Cream Sandwich really just means "we'll take the tablet resolution and cram it into a smaller physical space" =)


P.S. This is just meant as a joke. I don't actually think that Google is going to require "HD" resolution displays for Ice Cream Sandwich -- in fact I've read things where they talked about testing ICS on the Nexus S. I just thought it was funny that the first phone that runs ICS doesn't really show what ICS looks like on a current-gen phone screen.

I had an interesting experience at Adobe MAX that I thought I'd share. I'd like to hear your thoughts on this too.

I taught a lab session on developing iPad applications with Adobe AIR, Flex, and Flash Builder. Flash Builder 4.5 was released in April/May. It was updated at the end of June to Flash Builder 4.5.1. It just so happens that one of the things added in that update was critical to my lab: the ability to create Flex-based applications for iOS. (With the initial 4.5 release you can create ActionScript-only apps for iOS, or Flex apps for Android/PlayBook, but not Flex for iOS.)

Since 4.5.1 came out almost 4 months ago, I expected everyone in the class to already have Flash Builder 4.5.1. However, I only about 40% of my attendees had Flash Builder 4.5 rather than 4.5.1.

(I'm estimating on the percentage. In my first session of 90+ people it seemed like more than half didn't have it. In later sessions more people had it, but there were always several who didn't.)

This surprised me, although perhaps it shouldn't have. Obviously with Flex and Flash Builder there are adoption curves just like with any technology. Flash Builder automatically updates itself so I would have expected more people to get the free update--but perhaps that's not the case. In addition, Flash Builder 4.5 has only been out ~5 months total, and 4.5.1 has been out for 3.5 of those months. Assuming a linear adoption/upgrade path (which is obviously wrong) I would expect ~75% of Flash Builder users to have 4.5.1 simply because that's what was already shipping when they got Flash Builder.

Anyway, this was a reminder to me once again that not all AIR/Flex developers are in the group like me (and you, probably) that's always watching for updates, always trying to keep up with the latest developments, etc. Ironically, the group of people in my workshops was the self-selected group who are devoted enough and interested enough in learning the latest that they at least attend MAX -- a group I would think would be more likely to keep up-to-date on their Adobe software than other Adobe customers. Which means there is probably a much bigger group of people out there who not only haven't updated to FB 4.5.1, but probably haven't updated to FB 4.5 and maybe even don't know it has been released yet.
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