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Norm Hensley
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Norm Hensley commented on a post on Blogger.
Love Stranger Things! It looks like Will has one more Skill Point to spend? Mike and Dustin have Multitasker from ETU? Also, wondering why Eleven/Elle has Faith at d4 since she is a Psionicist?

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Norm Hensley commented on a post on Blogger.
Unless I'm missing something, you are missing a very important stat. Where is the goblin's Toughness? 

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Norm Hensley commented on a post on Blogger.
A very interesting read! I have my version of Savage Hulk up on my blog. He has d12+8 Strength with the Brawny Edge (80 tons). I also gave him Attack, Melee at Str+2d6. However, in the old FASERIP Marvel game he could "Shift" his Strength up considerably. To represent this in Savage Worlds I went with a Limited Activation option:

Strongest there is! (Limited Activation)
Attack Melee (6) 4 Levels
Super Attributes (10) Strength +12 steps
The round Hulk becomes Berserk he gains one step in Strength per round. Every three steps of Strength adds one level of Attack Melee to a maximum of Strength d12+20  and 6d6 Attack Melee. For example, the Hulk has been Berserk for eight rounds. At the beginning of the ninth round his Strength would be d12+17 and Attack Melee would be 5d6.

So this first requires the Hulk to go Berserk (by taking damage) and then takes 12 combat rounds (very unlikely in Savage Worlds) to get his full effect. The Limited Activation discounts both Attack Melee and Super Attribute (Strength) by 2 Power Points each.

Anyway, you can check out my version of his Stats here:
http://savageboldfistblog.blogspot.com/2012/10/the-hulk.html

I used the Total Power option from the SPC and gave him 120 Power Points and 10-12 Level Ups. He is the very top end of characters in my mind for Power Points.

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Norm Hensley commented on a post on Blogger.
I put my version of Hawkeye on my blog for comparison...
http://savageboldfistblog.blogspot.com/

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Norm Hensley commented on a post on Blogger.
I've always treated d12+2 the highest a "normal" human can have in a Trait in Savage Worlds. Through Legendary Edges (Professional & Expert) in the Core book players can max out there. So with Supers I just eliminate these two Edges and allow players to take Traits to d12+2 maximum for "normal" human characters. So Hawkeye in my game would have d12+2 Shooting with Deadshot, Improved Trademark Weapon (Bow), Markman and Steady Hands. In my games he has more Edges and Powers but these are specific to him as an archer.

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Norm Hensley commented on a post on Blogger.
Just stumbled on this site today... I was a big fan of your old "Savage Worlds Character a Day" website! I'm glad to see you continue your Savage Worlds love with Supers. I too am a big fan of Supers. I grew up on the old Marvel FASERIP system and have played both the recent MHRP & and DC Adventures (M&M) games. But I still find Savage Worlds does it better for me and my group. I did some work on the original Super Powers Companion and have homebrew Savage stats for a lot of the Marvel characters based on their MSHRPG stats. Anyway, looking forward to comparing what you come up with to my own!
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