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Steve Hatherley
200 followers -
Civil engineer by day, games player, writer and publisher by night. Dad all the time.
Civil engineer by day, games player, writer and publisher by night. Dad all the time.

200 followers
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With the imminent demise of G+, is anyone thinking of setting up a MeWe LARP group?

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In Fate Core, if you don't have the Fight/Shoot skill then you can't inflict harm in combat.

In FAE however, players will try to shoehorn their best approach into their attack to get that +3 bonus. But somehow that doesn't feel right - if they're trying to harm their opponent, they should be using Forceful. (If they want to use a different approach, then they should use that to create an advantage instead.)

I normally take a relaxed view to approaches, so I've been guilty of letting a player flashily/sneakily/cleverly attack. But I'm wondering if that's what I should be doing.

If restrict dealing damage (in a fight) to Forceful, does that devalue other approaches?

(I imagine that restricting damage to Forceful would encourage players to create more advantages, which I always like to see.)

Any thoughts?

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The siren call of the fatberg!
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