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Tristan O'Rourke

Hi everyone. I'm looking for advice on converting TBZ archetypes to a different system.

I've run a number of Tenra one-shots with my group, and everyone's loved it, but now I want to try a longer, more sand-boxy campaign. I want to keep it in the Tenra setting, but use a different rules system which will better support the kind of campaign I have in mind. In particular, I want to make gradual, long-term character advancement easier, and I want to avoid needing to modify your character's motivations (fates) all the time.

Has anyone else done this already? What system did you use? Did leaving behind the TBZ rules mess with the 'feel' of the world? What worked and what didn't?

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