Actually, I don't think it was your fault at all :)
The press largely went for the easiest (slightly sensational) angle, and I approached it as a fan and avid user of G+ the product. Which, as you point out, your post really was not about. So the fault was on the press and me. I wasn't trying to take an unfair shot at you, sorry if it came across that way. I just couldn't resist shifting gears to the product itself, which I think is great and you admitted you had limited experience with.
I might as well keep talking about the product since I started this: I think what's here is pretty awesome for something that launched in late June. There are tons of areas, big and small, that need improvement. In the former category, G+ needs to become something more than a FB alternative, and opting to feature the same ilk of mindless/valueless games as FB was a huge
setback in establishing that identity, as far as I'm concerned. But with the speed of iteration displayed thus far, I'd say there's a pretty good chance the problems will be addressed.
Regarding the platform, hopefully there's a bigger vision for all of this that will reveal itself soon enough.