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Rob Rusher
489 followers -
If you are not willing to do something new, then it's hard to be creative.
If you are not willing to do something new, then it's hard to be creative.

489 followers
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Being an entrepreneur isn't for everyone. I think Yoda said it best, "Do or do not, there is no try." You can't just "try" to create a startup. You either give it your all, plus some, or don't even bother.

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Not all actions are created equally. When they enable the most important activities in a flow or app, UI elements need to look the part. In this quick 4 minute video I outline why and how to effectively communicate these "primary" actions: https://www.youtube.com/watch?v=Nl3OYHo2_b8

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starting a new glass project #throughglass
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Anyone interested in selling their GLASS?

Are you interested in selling your Google Glass? I need a couple more. Bonus if you're close to Denver, CO.

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This is the Head Wall in Snowmass, CO. It is steep. There are cliffs. It is very dangerous. Your legs will be throbbing. But then you turn around and take a photo like this...  priceless.
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I'm a full two weeks (10 business days) into waiting for my iPhone app to start to get reviewed. The Android version gets reviewed and is available in about 4 hours, most of that is server propagation time.

Can anyone justify how this is acceptable? The #1 market cap company in the world, who makes over $2B (billion) off the app store alone, can't create a more efficient process or hire more people to alleviate the backlog.

This is completely unacceptable! And what astonishes me the most is that so many +iOS Developers "Applications and Games" accept this process without so much as whimper. Some have said, "Well, it's the cost of doing business with Apple." I'm sorry, but you're wrong. It's an example of poor customer service perpetuated by Apple's arrogance.
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