I posted my Southeast Linuxfest talk. I had my phone sitting on the podium recording audio, and sync'd it up to the slides. The audio quality isn't as bad as I expected, but this wasn't the most professional recording method, of course. There was
a professional video shot, too, but this might be useful until the conference publishes that copy. As an incentive, the real video features me in a full suit and tie with bright red chucks: business up above, party down below.SELF2014: The Linux Game Industry
Be gentle, I had a cold and spent the prior week in crunch mode for two separate games, so I wasn't at the height of my powers here. Try to ignore when I say something obviously incorrect, like when I mention that the Humble Indie Bundle 5 was a week long (it was two)...I feel like there are a lot of flubs and other such nonsense in here.
Once I tell the story about Linus Torvalds saying "die, motherfucker!" I find myself cursing too much in this talk. The flood gates were open. Sorry.
This talk also has to ignore a lot of important stuff, like the arrival of Unity on the platform, or good work that other like +Edward Rudd
and +Ethan Lee
are doing to bring games to Linux, or Desura arriving long before Steam, etc. I decided to pick the biggest five events (Doom, Loki, Humble Bundle, Steam, and UE4) to illustrate the history and current status, but a lot of people did a lot of hard work to keep the ship afloat over the last 15 years.
Also, if I told a story about you that I shouldn't have: sorry!