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Paul Hickey
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Paul's posts

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Good Morning,  It's been awhile since I've posted anything but work has still been progressing, my two main focuses have been GUI for ship designer and the research system. This post I'll just do a quick summary of the ship designer changes and there will b...

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Hi All, Sorry for the lack of information lately I've been having a little break for dev work and had a Hawaiian holiday during that :). I was finding it hard to be motiviated for dev work outside of my full time IT job but every time I went to play a 4x ga...

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I've uploaded another demo version with fixes and some more useful AI for anyone interested. I've also done a video blog as a test to see how it goes and if it helps explain where I'm up to and what I have planned better then just a blog post. And Part 2 as...

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Hi Everyone,  Got another preview release for anyone who is willing to try it out. Added piles of stuff since my first demo including: Ship Design, Sounds, Damage, Research, Etc though some at a very early state.  If you want to provide any feedback on the ...

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It's time for another update this one I will detail some background structure changes I've mostly been working on and why. Also I've done so first pass textures for a station and the freighter to show as well. I've also updated the module status GUI details...

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Hey Guys, Just an quick update, I've still been progressing well on this and am getting a little excited at times with how it is looking if I do say so myself :) I've been working on the research system, including the GUI (still programmer graphics), some e...

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Hi all, I had been holding off from a blog hoping to have a new demo release to go with it but time seems to be dragging on and I keep working on other things but not always fixing the base playability or stability just yet... oh well. Overall I've added qu...

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Just noticed with the ship design changes I've put in that ships costs have gone up and caused an issues with corps not been able to afford to build the basic combat ships for you. I've created a quick fix to allow corps to actually build the ships you requ...

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Hi All, It's been quite awhile since an update so I thought I'd put up a new in-development version to download instead of trying to remember all the changes I've added since last version. this is very much a dev version without any polish, little testing a...

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Hi All, I've still been spending a decent amount of time continuing the game. Lately I've been working on ship and module damage and starting work on the effects associated with it (added turrets while I was at it!). I'm got a short clip showing the early t...
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