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Heroes & Generals
2,324 followers -
Online Persistent Wargame Combining First-Person Action and Strategic Control
Online Persistent Wargame Combining First-Person Action and Strategic Control

2,324 followers
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Today we’re proud to announce a partnership with Square Enix for the global launch of Heroes & Generals.

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Remember that we're looking for skilled developers to join our team at Reto-Moto! http://www.heroesandgenerals.com/community/development/jobs /Reto.KenSolo

We're pulling the community-site, forum and wiki down for the next 30-60 minutes in order to upgrade hardware. /Reto.KenSolo

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Excellent preview of Heroes & Generals by Ohmwrecker. /Reto.KenSolo

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We’ve just sent another 2000 Beta-keys.

We send keys on a first come, first serve basis, but we also send some keys to random players in order to be fair to newcomers.

So open your inbox and check if you’ve received a Beta-key! It can take up to a few hours for a mail to find it’s way, so remember to check again later today and also check your junk/spam folder.

As usual – new keys will go out next week!

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We’ve kicked off a new initiative this week in collaboration with community member Dondergod, where we’ll try out a community driven “H&G Newspaper” with stories related to the game and the wars being played out. We’re very excited about this and we hope that you’ll all back the initiative up and send great war stories, fan art, etc. to Dondergod.

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2000 new Beta-keys has just been sent!

We send keys on a first come, first serve basis, but we also send some keys to random players in order to be fair to newcomers.

Please note that the Beta-key Survey is NOT active at the moment, but all who filled it out to date should have received a key by now.

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So this is what you normally see as the support center, but what happens when you have submitted your ticket?

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To give you an idea of the process of creating the first sound for the strategy game I have created this short video. /Reto.draebesmoelf

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Well, this week’s Bulletin is a bit delayed as we held a Friday Bar at Reto-Moto, and weren’t physically or mentally capable of writing anything comprehensible during the weekend.
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