I am really interested in #ThreeRocketeers right now. The setting is fun, but I'm inspired by the no-skill, no-approach mechanics. I bet that they'd be appropriate for a TMNT game that I've had in mind a while. My only issue is customising the Swordplay Stunt to a different setting, since the book implies that all Swordplay Stunts are built from the same elements, picked from a list.

Are there any rules or guidelines for designing your own Swordplay Stunt elements? Or deciding how elements should be classified (Appearance, Edge, Main Hand or Off Hand)?

For that matter, has anyone played the game and have advice on how it works in practice?

+PK Sullivan 
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