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Jonathan King
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It's been a while since I've talked about design, but I considered what +Daniel Solis ' recent post meant for legacy games. As I have a few legacy concepts on the backburner maybe they should get some attention.

What do you think +Christopher Urinko ?
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Jonathan King

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Very cool article +Daniel Solis!!

 I've never really taken the time to think how much our considerations of choices and fairness are so tied to our cultural heritages. I'm looking forward to getting more exposure to 'world' games and incorporating them into my designs. Keep us updated when you find something that makes you question your western influenced principles.
"When he began to run the game it became immediately clear that Machiguengan behavior was dramatically different from that of the average North American. To begin with, the offers from the first player were much lower. In addition, when on the receiving end of the game, the Machiguenga rarely ...
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I'm curious about the differences in fairness, too. I wonder how "friendly competition" varies from culture to culture and how that would affect assumptions in how a game is "supposed" to be played.
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I am watching this two weeks in the future. But I got it on preorder, so we're cool. 

It's okay Tif. We understand. The internet needs it's alone time too.
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I appreciate +rahdo finishing out the game though he technically lost at 6:10. It gave me a lot more appreciation for the game. I really love how you emphasized the theme and how it all ties in.

This game looks great! It has that all important element of coop games in it not being exceedingly easy, and still being totally winnable.
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We've added Micro Technologies to Google+

We'll keep you informed of any developments in storage and backup technology. Put us in your circles if you work in IT or are just a general technophile.
The storage specialists
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Jonathan King

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I really like this idea. I think there is a lot to toy with in the microgame format that remains unexplored. I've been toying with it with some of the designers I've been working with recently.

I think there is also a huge market space between deckbuilders and LCG/CCGs that remains untouched. This seems to tap into that by making a LCG format affordable and accessible. I'm developing a game that tries to step into this arena by making deckbuilding easier and require less investment of time and money. Good to see others are starting to fill out this zone too.
Hayato Kisaragi and Seiji Kanai released an interesting experiment in card game publishing last year called Lost Legacy. The game itself is what you might expect from Kanai, the designer of the hit microgame Love Letter. Lost Legacy is a 2-4 player deduction game designed around a deck of ...
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+Daniel Solis This is true. POD pretty much makes it so that a game is close to retail. Honestly that's part of why I haven't bought your POD games yet. I'd have to buy 5 to get a decent shipping price.

POD's greatest advantage though is the ability to test and innovate. The previously impossible speed of idea to table makes it easy to explore mechanics and the market. For instance, you have 5 games that you've created in the last year on Drive Thru Cards. While they certainly all have merit, some are probably doing better than others. You can look at those games now and try to reverse engineer why. What resonates with players the most? Is there something they don't like about the games that aren't selling as well?

When in an LCG model this becomes even more crucial. Some sets will only be favored by certain types of players that want to feature a particular strategy. Others will be considered an 'auto-buy' by the community. The 'meta' must carefully be watched for abuse of card combos and 'power creep'. POD allows you to respond quickly to the needs of a growing meta in a very agile way. It could be a quite brilliant innovative way to get into the Expandable Card Game model. I'd love to see what happens if you try it!
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I found the checkers trailer quite compelling despite it sharing some of these faults.
Checkers: The Movie | Official Trailer [HD] | Board with Life
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An important game indeed. This makes the designers making machiavellian war games look bad. I'm going to have to take a look at my own playful designs and figure out how I can make them more important.

Hopefully I won't have to cheat like +rahdo did. :P
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There is a cool new Video about Jehovah's Witnesses in Manhattan.

The displays look great and the reaction of some of the passersby was interesting. I appreciated that the displays were multilingual so that no one would feel left out. This is a beautiful thing.
A group of Jehovah’s Witnesses have set up multilingual displays of their Bible literature. In this video, see what thousands of commuters in Manhattan, New York, are noting.
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To be honest flying with Spirit Airlines was a nice surprise. I had read terrible reviews about the seats and fees and delays etc.. I did not have that experience at all. The seats were nice, the staff was nice...there were no delays. You just have to PREPare and PLAN AHEAD. Check in in advance, Print your boarding Pass in advance, Pack snacks If YOU PLAN EARLY, YOU WILL BE JUST FINE!
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