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Jvanimator
Coincidence? I think not!
Coincidence? I think not!
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The results are in and it's what I expected, I ranked 73 out of 97 entries. The low ranking was due do the animation not being complete. However I did receive some really great comments, such as the concept for the animation is great and could have been ranked higher if the animation was complete. Another said the animation that was complete looked great and had potential, but again the entry needed to be complete.

Although this is my lowest ranking entry out the three I feel this entry show off what I can do animation wise and how much I've grown since my last entry. I know I was capable of completing this entry had it not been for the setback I had to deal with.

I'm proud of this entry and will most likely complete it for my portfolio.
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This is the third entry I ever did for the 11 Second Club and I want to describe my experience this time around.

During my first 2 entries I was a little nervous entering the competition cause I hadn't had a lot of experience with animation acting and I wasn't very confident in my drawing skills. This time around I was much more comfortable entering the competition.

My last entry was in August 2016 (1 year and half ago) and between now and then I've been freelancing, practicing my figure drawing skills, and reading the book The Artist's Way to be more confident as a creative person. During that time I've become a more confident and skillful artist who is more comfortable tackling new animation challenges.

My feelings on this entry is that it had a lot of potential to be great. I had a great idea with good character designs but was't able to finish the animation. I had a minor setback involving identity theft that I had to deal with which took up a large chuck of my time. The incident happened two days before the deadline of the competition. Luckily I had resolved the issue before any damage was done but had no time to complete my entry. Had it not been for the time lost I would have finished this month's 11 sec. club entry and had a better chance of winning I feel.

From here I move on to the next project which will be I don't know yet. I assume the next project will be animation, now that I'm at a skill level with my art that I'm comfortable with I fell I should tackle another animation short project. We'll see.
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Storyboard link: https://www.jvanimator.com/storyboards.html

After taking some time off from my personal projects to work on some freelance work I finally completed the animatic for the short horror story "Dejavu".

It seems like I've been working on this project forever, from finding a story that interest me, to designing the characters and boards, to finally completing the animatic.

I'm glad the project is finally complete so I can move on to the next project. The next project will most likely be a storyboard project, I really want to improve my visual storytelling skills. 11/28/3027

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Storyboards link: http://www.jvanimator.com/storyboards.html

Its been about a week since I've touched this project, the heatwave has been ridiculous. Today is way cooler and I'm able to work on the project without melting. Here is the first pass at Dejavu, super rough.

At this point I just wanted to get something down so I can start to envision how the story will play out. Now that I have a rough draft of the story I can now stand back and see how I can improve on the pacing, compositions, and story overall.

Still a lot of work to be done, I'll check back in soon.
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jvanimator.com
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Finally finished designing Sean's room and ready to move on to storyboarding.

I did a lot of research as I was designing Sean's room, mostly researching boys rooms and pre-teen rooms. I was mostly looking for furniture that felt right for Sean, stuff that a 10 year old boy would want in his room. I also knew I wanted the room to be modern to give the audience a clue to the year this story takes place.

I held back from over decorating Sean's room with kids stuff (cartoon characters, sport role models, etc.) for the sake of simplicity. Although decorating Sean's room with personal stuff would should his personalty, I wanted to keep the design simple for easy clean-up later. For now I want to mainly focus on telling a good story through compositions and pacing.

Not sure if I'll clean-up any of these drawings to put in my portfolio. If I do clean them up I'll be putting on the sketches on one page.

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8/23/17
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Here is the hero for our story Dejavu, Sean. Simple in design so it'll be a little easier for me during clean-up.

As for designs clues from the story there were none, so I was free to design any character I wanted for the hero. I decided the hero would be a ten year old boy. To make the story a bit more scarier I thought I let the audience experience the nightmare through the eyes of a child.

I also put some facial expressions to the side of the character to get a better idea of how he would look in different situations and to familiarize myself with the character.

Now that I've got my two characters for the story it's time to design the set for were the action will take place.
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Witch character complete, the main goal with coloring and designing was to make her scary and threatening.

In designing her I wanted to give her a dead look. I drew her very skinny with a bony face to show the skeleton underneath the skin. I added the big web hands with sharp finger nails to add to the creepiness and a way for her to cut through the kid's chest in the story.

For skin color I gave her zombie green skin with scabs covering her body. The white hair and wrinkles on the face helped push the idea that's she dead and creepy factor. The small torn black dress shows she has no legs and is very thin material to show her bony structure underneath.

Overall, I feel the design works for the story. On to coloring the hero of the story.
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