Join us on Thursday at Train for Success in Web.alive!
Jim Kiggens will discuss using an Agile Production Model to Develop Digital Game-Based Learning. This presentation covers the challenges and rewards of bridging traditional instructional systems design and the Scrum Production Model that is now most typical in commercial game development.

When: Oct 27, 9.00 am PT/noon ET/18.00 CET

Where: web.alive ( PC only, it doesn’t work on Mac yet):

Thanks to WAGenesis for hosting!
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