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Tiina Malinen
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352 followers
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Satuin saamaan tietooni tapauksen, jota lähteideni mukaan on kaikin keinoin yritetty vaientaa näin vaalien alla. Tämä herättää melko paljon kysymyksiä, joihin liittyy sellaisia piraattien perusarvoja kuin avoimuus, demokratia ja yhdenvertaisuus lain edessä. Osa niistä tekisi mieli esittää pormestari Anna-Kaisa Ikoselle.
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When you tell people people they're beautiful, they tend to get even more beautiful.
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Mental operations that, according to the writer, rise to the level of developmental milestones:
1. Ability to distinguish “the things my brain tells me” from “reality”
2. Ability to model other people as having really different mind-designs from theirs
3. Ability to think probabilistically and tolerate uncertainty
4. Understanding the idea of trade-offs
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Philosophical issues dealt with the help of 8-bit video games.
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Eikös Googlen pitänyt lopettaa tämä palvelu? Mitä te kaikki edelleen täällä teette? :P
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Mukavaa, etteivät nuo yhtään katso kenelle trollikirjeitä lähettävät. Saadaan niitä välillä julkisuuteenkin.
Vastaus Hedman Partnersilta saatuun kirjeeseen, jossa minulta vaadittiin 600 € tai muuten...
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Piraattien vaalimökin katolla riehui tänään ninja. Paikalle riensivät Timo Soini ja Päivi Räsänen. Kaikki kolme äänestävät varmasti, joten äänestä sinäkin!
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"Nevermind, an immersive adventure-horror game, in which players are hooked up to heart monitors and, therefore, must learn to control their fear in order to succeed.

"The more scared you are, the harder the game becomes," says Reynolds, who started the project as a USC grad student in interactive media and was heavily inspired by the movie The Cell. "To complete the game, you have to get pretty good at learning how to manage your anxiety on the fly."

"In Nevermind, players take on the role of "neuroprobers," sci-fi psychologists who help trauma patients uncover their most disturbing memories. The goal is to plumb these memories without getting sucked into them yourself. If you begin to feel afraid, the screen becomes hazy and shaky, making navigation difficult. Then, frightening events begin to impede your progress. In a very creepy kitchen, you're asked to solve an anagram. But if you can't, and start to stress out, the room fills with milk. At first, the milk makes it difficult to walk, then it rises to your eye level, so you can't see. "And if you still can’t calm down, it will drown you," says Reynolds. [...]

"Through the game, Reynolds learned to practice deep breathing. As she became a more successful player, she began to calm down in her daily life. Now, she's far less stressed about traffic or the loss of her car keys. "It's definitely worked for me," she says. "
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Balance is about the smallest of things.
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Johan nyt, uutista pukkaa ennen kuin meillä on itselläkään papereita kädessä.
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