Profile

Cover photo
Cédric Ferrand
Lives in Montréal, QC H2Z1C7, Canada
472 followers|1,008,553 views
AboutPosts

Stream

 
How to pitch BitD in 3 minutes...
27
Ben Jarvis's profile photoKristy Shields's profile photoBrad Elliott's profile photoCody Rogers's profile photo
5 comments
 
She talked in Dishonored one that wouldn't make much sense for not talking this one I hope she does and I hope Corvo doesn't
Add a comment...
 
I know, nothing new here, but everytime I think about BitD, this image comes to me. 
38
2
Terry Willitts's profile photoEnrico Ambrosi's profile photoFrancisco Castillo's profile photoRalph Lovegrove's profile photo
2 comments
Add a comment...
Have him in circles
472 people
Val guichon's profile photo
MMA La défense's profile photo
Vincent Chouzenoux's profile photo
Frédéric Sintes's profile photo
Yoko Moshimoto's profile photo
Pedro Kouyate's profile photo
A.C. de Haenne's profile photo
Pierre Pradal's profile photo
Jean-Pierre Lheureux (jeepee)'s profile photo
 
So, you have no idea about how to start a BitD campaign?
What about recycling the pitch from The Warriors?
By the end of the night, they have a bunch of enemies and allies, it's magic.
17
Andrew Shields's profile photo
 
Sure! I think another interesting way to to the heist would be to use the Usual Suspects method and do 80% of the session in flashback. =)
Add a comment...

Cédric Ferrand

Actual Play Reports  - 
 
Sorry, English is not my first language.

So, we tried Blades in the Dark in Wastburg.

It’s a free city where magic disappeared two generations ago. A few magical objects still contain a little bit of weird energy. When you're destroying them, you’re releasing sometimes enough power for a spell, if you’re lucky.

The players were more in a mood for The Wire / The Corner than Ocean's Eleven, so they chose to embody Hawkers. Their band makes money by using the remains of spellbooks’ pages. These pages still contain some residual magic, so they cut them into small patches that customers apply on their tongue to have a buzz.

When the action begins, the PCs (which call themselves the Rummagers) are in their lair panicking because they just found a dangerous document: the list of Bluecoats who infiltrated the various criminal gangs in the city. They wonder how to handle this hot potato when a detachment of the Bluecoats knocks at their door. Oops.
I will not explain everything in detail, but the list is quickly cut into 4 pieces and scattered among the gang members while everyone is trying to get out of this mess. One PC disguised as a Bluecoat sneaks out of the area, another one is running down the street with guards in pursuit, another PC attempts to spiel off the Bluecoats because he’s an ex-Bluecoat himself ... The situation got complicated when one character has lost patience and stabbed to death a Bluecoat. Fortunately, his accomplice got reinforcements from a friendly band by killing the Bluecoat infiltrated in their gang.
The conclusion was a little messy with a PC who was arrested by the Bluecoat who chased him from the beginning of the evening and a Bluecoat who grabbed a piece of the list, but without realizing the nature of the document. At the end of this introduction, the PCs had 2 missions to self-assign for next time: to help their buddy to escape from the cell where he’s languishing and to seep in the house of the Bluecoat to retrieve the list.

The system runs well, even though I fumbled a bit to find the right rhythm and that I was not in full mechanical control of the stress system. The PCs did not act as a team, so some of the game mechanics were not used, and as it was a short one-shot, all campaign rules that make the charm of management band have not been used either. I was sometimes lost in translation, too. But the atmosphere was there. The missed dice rolls that can be retried by increasing the stakes still work well. We created the small world of the PCs in a few minutes, there's really way to play quickly.

My players got a message for +John Harper : "Your game is really fun. We want to play again when the game will be complete, for sure."
17
John Harper's profile photoNathan Roberts's profile photo
2 comments
 
Nice AP Cedric. I like the bluecoat involvement.
Add a comment...
 
A map of the city and a few NPC for our playtest (which will take place in Wastburg, not Duskwall).

Portraits by Rolland Barthélémy and map by Gary Chalk.
44
John Harper's profile photoCameron Corniuk's profile photoCédric Ferrand's profile photo
8 comments
 
No, I'm only the novelist.
The map is Gary Chalk's work, and the characters are drawn by Rolland Barthélémy.
Gary Chalk did that kind of work for our RPG:
http://s.scifi-universe.com/critiques/images-old/Wasturg_vl05.jpg

The cover of the softcovert version of the novel give a good idea of the ambience, too:
http://ecx.images-amazon.com/images/I/81tcddmBkVL.jpg
Add a comment...
People
Have him in circles
472 people
Val guichon's profile photo
MMA La défense's profile photo
Vincent Chouzenoux's profile photo
Frédéric Sintes's profile photo
Yoko Moshimoto's profile photo
Pedro Kouyate's profile photo
A.C. de Haenne's profile photo
Pierre Pradal's profile photo
Jean-Pierre Lheureux (jeepee)'s profile photo
Basic Information
Gender
Male
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Montréal, QC H2Z1C7, Canada
Links