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Ronnie Bradley
Lives in Scotland
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Ronnie Bradley

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Odd this as I live in the UK and I've only ever known this game as Starfox.  Never knew it had a different name in the UK.  Never having owned a SNES I've never played it but it does look good for its day.  Kinda makes me wish they had tried to convert it to the 16 bit computers like the ST or Amiga.
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Ronnie Bradley's profile photoChinnyVision - The Retro Game Review Channel's profile photoGary James's profile photo
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+ChinnyVision - The Retro Game Review Channel AFAIK, Lylat Wars on the N64 is the name of the UK sequel.  I never had or played Starwing on the SNES, but Lylat Wars is a great N64 game, I still play it quite frequently.
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Ronnie Bradley

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Whilst I think the Atari could easily have handled all the colours the Speccy version had and then some this is certainly a giant improvement on the original release which had of course the same superb music but was graphically inept to the point of unplayable.
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Ronnie Bradley

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Retro Computer Shack does a very nice Atari ST monitor to SCART cable and an Atari ST to AV composite cable.  Would certainly give people options if they find they do not not have the m series of Atari ST's
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Ronnie Bradley

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This is an interesting one imo.  This game shows what could have been done in terms of a version of Outrun on both the ST and Amiga.  I personally believe that in terms of the graphics the two comps could have been pretty much spot on, only really differing perhaps in minor details and of course sound but in terms of the look of the thing this game proves that both computers were more than equal to the task.

As for the game itself I think its excellent on both ST and Amiga, for me again the Amiga edging it due to the sound and music but graphically and speed wise I think people would be hard pressed to tell them apart with the sound turned down on both.
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The Joy of Sticks's profile photoRonnie Bradley's profile photo
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+The Joy of Sticks Well the collision detection is pretty touchy but its not quite that bad I dont think.  I still rate it as the best of its kind as we never got a Pole Position port.

You can see Grid Start vidoes on Youtube and when you see it you will see how similar the graphics are to PP.
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Ronnie Bradley

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I had seen the game being played although I was busy on another game so I wasn't fully paying attention to it but having seen this episode I am very tempted to buy it.
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Ronnie Bradley

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Another game where the distance between the Amiga and Atari ST is a lot closer than others.  I like Buggy Boy a lot its a fun no nonsense racer that is fun to just pick and play without any deep thought going into it.

As for speed, I think the game is fast enough for its purposes.  What you do get is a real sense of speed which is what Outrun lacked.
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Ronnie Bradley's profile photoThe Joy of Sticks's profile photo
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I haven't played any of the other versions, though I have seen videos. The C64 version is often lauded as the best conversion, and while it is certainly a technical marvel, it just isn't Buggy Boy without those primary, gaudy colours! Each to their own, I suppose.
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Ronnie Bradley

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I got this game on budget for the Amiga and must say I was not impressed with it.  The intro is exceptional, somewhat longer on the Amiga than the ST, and I settled into what I assumed was going to be a superb game but the game itself I found underwhelming.

Certainly there are far superior shooters on the 16-bit machines.  It also led me to really not like Psygnosis very much, a despisal that continues to this day.
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Ronnie Bradley

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The sound is nice and the graphics have that retro Pole Position feel to them but the actual game is let down by the twitchy controls and terrible collision detection and instant explosion if you so much as gently brush something.
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Ronnie Bradley

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Terrible game on the ST and Amiga and yet strangely a wonderful game on the Speccy.
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Ronnie Bradley's profile photoThe Joy of Sticks's profile photoMichael Schweiger's profile photo
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That's a shame. Seems like the ST version was a bit of a love letter to the original. For example, it would have been easier to make a new soundtrack, but somebody went to the trouble of making it sound just like the original rubber key Speccy. Great stuff.
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Ronnie Bradley

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I do like this game very much.  In terms of speed and smoothness I think it is pretty much equal with the Amiga although I do think the Amiga has it on sound so has the edge over all.  The sound on the ST version is good, very good, I just think the Amiga's is better.

I don't mind the half screen because the proportion taken up by the car isn't so much as to make driving awkward.  if you want to see awkward check out the 8-bit versions where the screen is proportionately smaller but the cars remained the same size, leading to a game where the actual room on screen is dramatically reduced, as is the speed (especially in 2 player mode).
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Yes, the ST is notoriously bad at engine sounds! :D There not too bad on this, but still a nasal buzz that can get wearisome. Having said that, sound effects are essential for good racing atmosphere, no matter how bad they are.

Well, I'll play on half a screen if it means that the game is nice and smooth with a good sense of speed. The sequels give you more screen, but sacrifice frame rate at times (especially the third one).
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Ronnie Bradley

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Very interesting video.  A lot of the games I'd never heard of so it was interesting to see the reasons for your despisal.

However I do have to take issue with Tom's choice for number 1 as I feel his description only half represented Phase 10.  You are right that one way that Phase 10 can be played can lead to the situation you describe.  However you neglected to mention the other method of play for that game which is included in the rules.  In the other method the game is played over 10 rounds with every player playing Phase 1 until someone is out and then everyone playing Phase 2 in the next round and so on until all 10 phases are done.  This means the game lasts 10 rounds and everyone is always going for the same thing each round rather than people being left behind.

I do feel by not mentioning this optional method you somewhat misrepresented the game.
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Which is the way that its parent game, Shanghai Rummy, is played.
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Ronnie Bradley

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I got the Batman pack when I bought the Amiga so New Zealand Story was amongst the first games I ever played and I still hold that version as the best but I admit there is some nostalgia involved in that.  I played the ST version and I think the scrolling is a little better than shown here but for me personally it isn't as smooth and the sfx and music don't match up to the Amiga.  Still a very good version though.

The Speccy version as you say is very good given the limitations.  Definitely better on the 128K Speccy as the music does help level out some of the spartan atmosphere.

Tiki on the C64 looks like Tweet Pie but otherwise a competent version and probably pound for pound the best of the 8-bit computers.

Amstrad version is just bad.  You would think given the similarity to the Speccy a version similar to the Speccy would ahve been attempted rather than the messy version they released.  CPC owners got a raw deal there methinks.

As I have never owned a games console I can't make any comments as to the console versions but they look good enough.
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ChinnyVision - The Retro Game Review Channel's profile photoRonnie Bradley's profile photo
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+ChinnyVision - The Retro Game Review Channel Well they work well enough for me so I'm not bothered too much tbh.  As much as the idea of the actual hardware sounds nice tis an expense I cannot afford so I'll stick to emulation.
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Not much to say, I am a nice guy I think who tries as much as possible not to hurt or harass anyone nd I enjoy spending time with my friends.
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