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Marc Plourde
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kinda sorta Gods of the Fall inspired...
Story Seed - Across the Sea
Image Source:  http://franklinchan.deviantart.com/art/The-City-Of-Palaquin-608925394 "Tell me again about how the gods saved the city papa," Hiella pleaded as she wriggled under the covers. "OK dear, ok, but tomorrow something different," Wollace said softl...

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Story Seed - Across the Sea
Image Source:  http://franklinchan.deviantart.com/art/The-City-Of-Palaquin-608925394 "Tell me again about how the gods saved the city papa," Hiella pleaded as she wriggled under the covers. "OK dear, ok, but tomorrow something different," Wollace said softl...

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I have to think this will be crazy useful for us RPGers

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Last Week Today - February 13-19, 2016
Monday Story Seed - Sultan Wednesday Nuts & Bolts - RPG Blog Carnival - Exit Stage Left Friday Gods of the Fall -  In Praise of Page 32

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Gods of the Fall - In Praise of Page 32
I'll stop using this art as soon as I get tired of looking at it. OK, so let's talk about page 32 of Gods of the Fall. I'm going to start by directly addressing Monte Cook Games, author Bruce Cordell, and any other RPG publishers & writers paying attention:...

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Gods of the Fall - In Praise of Page 32
I'll stop using this art as soon as I get tired of looking at it. OK, so let's talk about page 32 of Gods of the Fall. I'm going to start by directly addressing Monte Cook Games, author Bruce Cordell, and any other RPG publishers & writers paying attention:...

Asked this over in the MCC community as well but ... Has anybody picked up the first issue of the Kamandi Challenge? Is it any good/worth grabbing?

Has anybody picked up the first issue of the Kamandi Challenge? Is it any good/worth grabbing?

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Nuts & Bolts #107 - RPG Blog Carnival - Exit Stage Left
I wanted to follow up my prior post about planning scenes based on the purpose they serve with another tool I use when planning: determining how the players can exit the scene. As I see it, no matter the circumstances of a scene, there's really only two way...

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Nuts & Bolts #107 - RPG Blog Carnival - Exit Stage Left
I wanted to follow up my prior post about planning scenes based on the purpose they serve with another tool I use when planning: determining how the players can exit the scene. As I see it, no matter the circumstances of a scene, there's really only two way...
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