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Ian McMichael
23 followers -
Game Designer and Environment Artist.
Game Designer and Environment Artist.

23 followers
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Ian's posts

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Conclusion
This is likely to be my final entry for this blog so I decided to look back over the course of the project, summarise what I've done and how I achieved it, as well as explain things in more depth. To start with I worked on my own with no assistance on any p...

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Flowgraph
I nearly forgot to mention this.  Flowgraph is a means of visually scripting things like gameplay and user interface without needing to open or edit any text files (scripts).  This is good for the likes of me who can't do programming. I used this to remove ...

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Shadow in Whitby Video
(Video showing the environment in CryEngine) The project video has been uploaded and can be seen above.  As with the images from the previous post, it's a bit dark in places but I think it will do for the submission.  I made sure to put all the required log...

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Shadow in Whitby Video
(Video showing the environment in CryEngine) The project video has been uploaded and can be seen above.  As with the images from the previous post, it's a bit dark in places but I think it will do for the submission.  I made sure to put all the required log...

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Finally, Some Images
It's been a long time coming but I finally have some images to upload and show.  They show most of the environment that I've created.  I would love to add more detail but I need to submit my work.  Some of the images are a bit dark but you can still make ou...

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Last Stages
I've done all I can to the scene in CryEngine (not at home for the next week so I can't edit the build) but I can still post some blog entries from my laptop to finish up.  I can officially say that there will be no gameplay in the level, so I can't call it...

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Terrain Texture
(My tileable terrain texture) I always like to use as many of my own assets as possible.  In this project all of the assets have been made by me except for the skybox (and it's material).  I have dedicated a lot of time today to create a terrain texture to ...

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Adding Collision
(One of the models with a simple collision box) Just a short entry about adding collision to the models to make sure people can't walk through walls.  I'm still not sure if this will be a necessary stage, as I'm not likely to be able to get any gameplay in ...

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Troubleshooting
I know I said at the end of the last post that I'd be posting images of assets (and that will happen soon)  but first I should probably go through the problems I've encountered whilst importing assets into engine.  I've been plagued with error warning about...

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General Progress
(Progress so far on the level) As this is the last full day I'll be working on this I thought it would be a good idea to give a general update as to the state of the project so far.  As you can see from the image above, it's far from finished.  The referenc...
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