Profile cover photo
Profile photo
Kevin Saunders
85 followers -
Artist
Artist

85 followers
About
Posts

Post has attachment
ProXima3 - August 2018 update
Work continues on ProXima3. A quick composite of some of the work, foreground, big bosses, enemy sprites.
ProXima3 - August 2018 update
ProXima3 - August 2018 update
amigaonex.blogspot.com
Add a comment...

Post has attachment
Iridium - Update May 2018
Iridium is moving forward rather well. James has been very busy coding and constantly refining every element of the game engine.  Graphics in this video shows temporary assets that will be updated soon.  Akira continues to pump out amazing tracks (and I fin...
Iridium - Update May 2018
Iridium - Update May 2018
amigaonex.blogspot.com
Add a comment...

Post has attachment
ProXima 3 - Update May 2018
ProXima 3 - Update May 2018
amigaonex.blogspot.com
Add a comment...

Post has attachment
Brilliance 3
Brilliance 3.  Remember all those great art programs on the Amiga. Besides Dpaint, Brilliance is still an amazing program.   These days it would be nice to see such software modernised. This project not only updates Brilliance but adds a few other needed fe...
Brilliance 3
Brilliance 3
amigaonex.blogspot.com
Add a comment...

Post has attachment
Tower 57 - AMIGA version is out!
Excellent News!  Tower 57 - AMIGA version is out! Marco posted " I would love to bring more games to the system that made me the gamer I am, so hopefully the reception will be good :) "  This is indeed great to see so please support the developers. https://...
Tower 57 - AMIGA version is out!
Tower 57 - AMIGA version is out!
amigaonex.blogspot.com
Add a comment...

Post has attachment
Mig n Ziggy - Hang in There
One of the projects I'm super keen on getting back into is "Mig n Ziggy" The last pixel play was during this destroyed wall, yes a nasty enemy comes out of it. While "Reshoot R, Iridium and ProXima 3" are my focus, i am looking forward to getting back into ...
Mig n Ziggy - Hang in There
Mig n Ziggy - Hang in There
amigaonex.blogspot.com
Add a comment...

Post has attachment
Iridium - Working on texturemaps - Desert
Iridium has not lost any love in development.  Some test concepts here and a quick sample of some of the assets.  The cracked desert textures still needs refining and will be transparent layers on top of the sand texture.  I have a few tricks up my sleeve t...
Add a comment...

Post has attachment
Reshoot R - Update - New weapon
Richard has been busy implementing lots of new features into Reshoot R.  Besides this new weapon he has rewritten the sprite engine that now allows for a lot more particles and effects.  See his post on his Patreon site  for more technical details.
Reshoot R - Update - New weapon
Reshoot R - Update - New weapon
amigaonex.blogspot.com
Add a comment...

Post has attachment
Tower 57 - Amiga Port
Dän Bänän is every closer to completing " Tower 57 " game port for NG Amiga's.   Brilliant work and I can't wait to play this game.  The game is beautifully created by the talented Cyangmou  
Tower 57 - Amiga Port
Tower 57 - Amiga Port
amigaonex.blogspot.com
Add a comment...

Post has attachment
ProXima 3 - Ham8 Title - Logo done
ProXima 3 is moving forward.  Logo Completed, Ham8 Title done :) We are implementing Ham8 Title and menu system. Lots of Level design has been moving ahead also including some copper tricks for the parallax layers that I posted a quick teaser on the Amiga.O...
Add a comment...
Wait while more posts are being loaded