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The Education Arcade @ MIT
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We should be winding down. But, NO, we are gearing up for a busy schedule of summer workshops. REGISTER TODAY http://ow.ly/yb3EB #EDTECH
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Also see @eklopfer & @scot_o from 4 - 5 PM #GLS1 'Massiveness in Educational #Games' http://sched.co/1rtdZsX It's gonna be BIG - just sayin'
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VIRTUAL OFFICE HOURS STARTING NOW! Ask you questions about using our new online game for HS #mathchat & #scichat http://ow.ly/xmjv2 #GBL
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The Radix team hosting a day-long PD session for high school #mathchat and #scichat #teachers on 6/26 #MIT http://ow.ly/x9JPe
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Registration now open for summer PD for #teachers interested in using #starlogo in formal and informal #STEMEd http://ow.ly/wDiUF
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Couldn't make it to #sandboxsummit14? Videos from all sessions are are now available http://ow.ly/vQZGl Let us know which was your fav!
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Have them in circles
104 people
 
VIRTUAL OFFICE HRS STARTING NOW! Ask ?s about our new online game for HS #math & #scichat http://ow.ly/xmkuS #GBL #edtechchat #STEMed
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'Making Games: The Ultimate Project-Based Learning' Part 6 in @MindShiftKQED's Guide to Games & Learning http://ow.ly/xINcD #PBL #GBL
Game making is one way to create a space where students are empowered to freely experiment with their own way of framing ideas and choosing perspectives. In this way, game making is tantamount to project-based learning.
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VIRTUAL OFFICE HRS STARTING NOW! Ask questions about our new #gbl for HS #mathchat & #scichat http://ow.ly/wQRxN #STEMEd
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Questions re: using our new #GBL for HS #mathchat and #scichat? Join our virtual office hours 5/14 at 3:330 ET http://ow.ly/wNNGR
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Latest issue of Radix Endeavor Update now available: pilot period extended, virtual office hours and more - http://eepurl.com/UcKE9 #edtech
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Register for the 3rd in our series of webinars, 'Using Radix, an online #GBL, to support HS #mathchat and #scichat' http://bit.ly/1hc1RGO
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Have them in circles
104 people
Contact Information
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The Education Arcade Massachusetts Institute of Technology Bldg E-15, 305 20 Ames Street Cambridge, MA 02142
Story
Tagline
Exploring games that promote learning through authentic and engaging play
Introduction

The Education Arcade is based at the Massachusetts Institute of Technology and explores games that promote learning through authentic and engaging play. TEA’s research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players. Our mission is to demonstrate the social, cultural, and educational potentials of videogames by initiating new game development projects, coordinating interdisciplinary research efforts, and informing public conversations about the broader and sometimes unexpected uses of this emerging art form in education.

Education Arcade projects have touched on mathematics, science, history, literacy, and language learning, and have been tailored to a wide range of ages. They have been designed for personal computers, handheld devices and on-line delivery.