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The Education Arcade @ MIT
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Couldn't make it to #sandboxsummit14? Videos from all sessions are are now available http://ow.ly/vQZGl Let us know which was your fav!
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AppInventor's Guide to Creating Challenge-Worthy Apps

MIT’s App Inventor team is partnering with the Congressional App Challenge Coalition to offer a free hour-long webinar for middle and high schools students (and their mentors) who want to learn how to build an App with MIT App InventorThe Webinar is geared toward to students enrolled in the House Student App Challenge as well as anyone who just wants to learn code.Webinar participants will learn how MIT App Inventor can help you design, build, and submit an Android app just in time for the April 30th deadline! 

App Inventor is a blocks-based programming tool that makes developing Android Apps easy. The webinar will provide an introduction to App Inventor, share sample apps developed by ‘regular’ people, and share recent apps developed middle and high school students active in the App Inventor Community. Finally, participants will have an opportunity to ask questions of both the App Inventor and the House Student App Challenge teams. To participate, simply visit bit.ly/challengeworthyapps on Monday, 4/7 at 7 ET.
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Could virtual island of Ysola be modeled after Costa Rica? Only place we can think of with such #biodiversity http://ow.ly/uI9IO #STEMED
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Interested in learning how our new MMO, The Radix Endeavor, supports high school math and biology instruction?  Be sure to register today for our upcoming webinar, Using Games in the High School Classroom. 
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Be Sure to enter event # 641123549
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@Jhaas talks about the benefits of role-playing games for learning @BostonDotCom http://ow.ly/telwR #mathchat #gbl #STEMED
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Today is the official launch day of our new online game to support HS math and biology instruction http://ow.ly/t4Kuy #DLDay #STEMEd
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Have them in circles
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Register for the 3rd in our series of webinars, 'Using Radix, an online #GBL, to support HS #mathchat and #scichat' http://bit.ly/1hc1RGO
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@NPR piece on apprenticeship in German education. And US students' driving question - "Will it be on the test?" http://n.pr/1h2AfED
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Have you seen the prequel to our new online multiplayer game for high school #math and #biology? Check it out today! http://bit.ly/1kiVIgJ
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Alex Rawson @TEDx talk http://ow.ly/ubmfy helps us to rethink homework, gives a SO to our new #GBL for HS STEM http://bit.ly/1krtOBQ
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Have them in circles
96 people
Paul Reynolds's profile photo
Greg Limperis's profile photo
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The Education Arcade Massachusetts Institute of Technology Bldg E-15, 305 20 Ames Street Cambridge, MA 02142
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Exploring games that promote learning through authentic and engaging play
Introduction

The Education Arcade is based at the Massachusetts Institute of Technology and explores games that promote learning through authentic and engaging play. TEA’s research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players. Our mission is to demonstrate the social, cultural, and educational potentials of videogames by initiating new game development projects, coordinating interdisciplinary research efforts, and informing public conversations about the broader and sometimes unexpected uses of this emerging art form in education.

Education Arcade projects have touched on mathematics, science, history, literacy, and language learning, and have been tailored to a wide range of ages. They have been designed for personal computers, handheld devices and on-line delivery.