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Sébastien Lagarde
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Sébastien Lagarde

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New blog post about a technique I have experimented at DONTNOD allowing artist to create weathering and aging effects

http://seblagarde.wordpress.com/2014/05/03/weathering-and-aging-effects/
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Alexis Smadja-Fellous, the Lead 3D Character artist at DontNod entertainment post some Zbrush character models of Remember Me on ZBrush central.

Enjoy.

http://www.zbrushcentral.com/showthread.php?179363-Remember-me-Characters
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Last but the best launch trailer for Remember Me.

Game is out today in north america and 7 june in europe :
Remember Me - Launch Trailer (ESRB)
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Félicitations!
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The new Live Action trailer for Remember Me is now live!! It tells the final chapter of Antoine, the Founder of Memorize. Check it out below and tell us what you think...
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New blog post in my Water drop series about reflection.

Water drop 4a - reflecting wet world http://seblagarde.wordpress.com/2013/09/08/water-drop-4a-reflecting-wet-world/

It is in two parts.
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Great post, as always!
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PS4 vs Xbox One: Console Wars The Musical
Ps4 vs Xbox One - Console Wars The Musical
Say, whaaaat?
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mais....ca DEFONCE !!!!!
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Third article in the Fxguide website  High End Gaming Environments based on Remember Me series on wet surfaces

http://www.fxguide.com/featured/game-environments-partc/
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Second article in the Fxguide website  High End Gaming Environments based on Remember Me series on Rain

http://www.fxguide.com/featured/game-environments-partb/
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Fxguide website has begin to publish a case study in High End Gaming Environments based on Remember Me.

There will be 3 technical articles and the first one talking about physically based rendering and reflection system is out

http://www.fxguide.com/featured/game-environments-parta-remember-me-rendering/
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Really good article :)
Thanks for sharing!
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Me and DONTNOD's co-art director Michel Koch will present the "Art and Rendering of Remember Me" at GDC Europe in Cologne.

http://www.gamasutra.com/view/news/192277/GDC_Europe_2013s_first_talks_feature_Broken_Age_Remember_Me.php
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Have him in circles
210 people
Dean Calver's profile photo
antoine villette's profile photo
Frédéric Leroy's profile photo
guillaume gouraud's profile photo
Marco Salvi's profile photo
Rob Jones's profile photo
Michel Laury's profile photo
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Senior engine/graphic programmer at dontnod entertainment (France). http://seblagarde.wordpress.com
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DONTNOD Entertainment
dontnod.fr

Newsfeed. DONTNOD sera présent à la Gamescom à Cologne du 17 au 19 août 2011. Si vous souhaitez nous rencontrer, merci d'envoyer un mail

GPU Pro 4 - Practical planar reflections using cubemaps and image proxies
gpupro.blogspot.com

Rendering scenes with glossy and specular planar reflections is a challenge in video game, particularly when targeting old hardware like cur