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Gunnr “The Bloody” Grimmson
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Splitter of skulls and wielder of death
Splitter of skulls and wielder of death

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Around dusk we stopped in at a nocturnal farming village about 8 miles from the castle of King Malcas, and met a short, red-haired shopkeeper named Rulf who offered board and payment of services ( 1,000g ) to personally walk his unfaithful wife and her farmer lover to the afterlife. We obliged. But first, we drank. And ate pork. And were entertained by bards at a local feast.

Then by cover of night, we rode to the house of this farmer and the runaway wife. Like cattle were they led to slaughter. While the dwarf noble and the spellslinger discussed the finer points of engaging, I kicked the door off its hinges and let fly my axe straight to the skull of the unfaithful woman. This alerted the farmer who called to his son in the barn. The tiny dwarf followed with a dagger throw, pinning the farmer's hand to the table. I stepped to the farmer and severed his head with my seax. Rigg checked the room for valuables while I bagged both heads and collected my axe. We stepped out, and I tied the bag to my horse.

Meanwhile, the son turned out to be a rather large giant who was engaged in fighting both the spellslinger and the dwarf's stone golem. The barn was on fire and in a moment, one of the spellslinger's misfiring spell's caught the house as well. The stone giant dealt a strong blow knocking the farmer's son to the ground. I hacked at its neck with my seax but its skin was tough and leathery like an old weathered hide. It rose despite my attempt so I climbed upon its back as it rose and sliced repeatedly at its throat until he finally opened up and fell to a shaking death.

By then, the barn and the house fires had caught to the nearby half-dead crop fields so we gathered our horses and departed for the village.

Upon arriving we delivered the heads of the deceased straight to the shopkeeper for which he paid us an additional sum of 500g for such speedy and clean services. He made his place available to us should we have need of it any day in the future. A long evening, we took sleep in a small room above the shop.

Profits:
+ 334g, my portion of initial payment ( 1,000g )
+ 500g, quick and clean bonus which I kept

XP:
+ 1, failing to discern realities at the local feast
+ 1, playing to chaotic alignment
+ 1, memorable loot ( 1,500g )
+ 1, learned something new ( city of nocturnal gingers )
+ 1, killed memorable foe ( giant crazy person )

We ride northwest a number of days to gain seafaring passage. The tiny dwarf rides atop his soulless stone giant like a crow on cattle. He amuses me.

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Rigg, my hireling on this venture.

Cost: Thrill of Victory
Loyalty: 2
Burglar: 2
Tracker: 2
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The beautiful warhorse King Malcas has given me. I name him Sterkr.
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The tiny dwarf lavishes us with his gold with hirelings for each of the party. Rigg, a burglar/tracker will accompany me on this expedition.

Cost: Thrill of Victory
Loyalty: 2
Burglar: 2
Tracker: 2

A beautiful warhorse this king gives me.

Also with me is a little dwarf named by the name of Calder Redshadow riding on the shoulders of a stone giant. The tiny man makes me laugh.

With me on this venture is a spellslinger named Dutch Vermillion who gives a good bloody nose to those who offend. I like him.

This King provides steed for venture northwest to ocean passage on our way to the Isles. He further gives his signet as proof of his authority in his lands. This king strikes me as a man of his word.

I have made oath with this King Malcas to bring his son Aldous back to him prior to his intended coronation in exchange for ships and armies under my own command. I will find this prince and return him to his father, or die bathed in blood trying.
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