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(+351) 936 867 157
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sittingduck.portugal
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UCP Porto | Edificio CIDEB | Rua Dr. Antonio Bernardino de Almeida, 400, 4200-072 Porto, Portugal
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Creative Effects Boutique
Introduction
Sitting Duck ® is a creative effects boutique specialized in Fluid Simulation for Visual Effects & Motion Graphics. We have the ability to work across disciplines to create original content with impact and style. You can find us in the beautiful town of Oporto in Portugal.

WHAT WE DO
We create digital effects like water, fire, smoke, oil, chinese ink, paint, beer, wine, chocolate, caramel, honey… among others that can be seen in real life or are a product of your imagination according to your needs.

WHAT WE DELIVER
We can deliver fluid, particle, geometry or fully rendered sequence files for advertising, branded entertainment, commercials, corporate video’s, feature films, games, music video´s, print and vídeo mapping.

WHOM WE PROVIDE
We provide a unique and specialized digital service to advertising agencies, animation studios, design, production, post-production companies, scientific research facilities, creatives and video jockeys.

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Sitting Duck

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ABOUT
Quo - celebration of the 500th anniversary of the city of Santa Maria da Feira during the Imaginarius - Street Arts Festival.

TOOLS
3ds Max, FumeFx, PFlow, Krakatoa, VRay, Nuke and After Effects.

DEVELOPMENT
Sitting Duck colaborated with Sinergias - videoMapping & interMedia and developed several effects like chinese ink and dust; modeled, animated, textured and rendered rusted gears, old buildings - exteriors and interiors; for the video mapping show at Santa Maria da Feira.
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Have them in circles
15 people
Angela Antunes's profile photo
Gerald Estadieu's profile photo
Nuno Quaresma's profile photo
António Lisboa's profile photo
Rob Angol's profile photo
Maria Pedro Silva's profile photo
João Moreira's profile photo
Meats Meier's profile photo
Nuno Ribeiro's profile photo

Sitting Duck

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ABOUT
In this personal teaser project, Sitting Duck was responsible for developing the volumetric light, the environment fog, the debris and the two sets of fire in the torches and in the old rusted lamps.

TOOLS
3ds Max, PFlow, FumeFx, Vray, Nuke and After Effects.

DEVELOPMENT
Want to know more about the project? Check the following link - behance.net/wip/161769/320473
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