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guillaume jentey
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Les Hommes nés à de grandes dates sont promis à une grande destinée. La preuve, Jésus n'est-il pas né à Noël !?! Guillaume Jentey, lui, est né le 26 avril 1975, le jour de la mort de Mike Brant ! Faisant tout pour échapper à un destin qui lui promettait une vie de crooner adulé des femmes ainsi qu'une mort jeune, Guillaume se réfugia dans la science. Mais voilà, son goût et son talent pour le dessin le guidèrent vers des études d'architecture. C'est pendant ces études qu'il découvrit le théâtre et le voilà maintenant comédien…Sa destinée d'artiste l'avait finalement rattrapé. Alors suivra-t-il les traces de Mike Brant ? Qui saura …
Les Hommes nés à de grandes dates sont promis à une grande destinée. La preuve, Jésus n'est-il pas né à Noël !?! Guillaume Jentey, lui, est né le 26 avril 1975, le jour de la mort de Mike Brant ! Faisant tout pour échapper à un destin qui lui promettait une vie de crooner adulé des femmes ainsi qu'une mort jeune, Guillaume se réfugia dans la science. Mais voilà, son goût et son talent pour le dessin le guidèrent vers des études d'architecture. C'est pendant ces études qu'il découvrit le théâtre et le voilà maintenant comédien…Sa destinée d'artiste l'avait finalement rattrapé. Alors suivra-t-il les traces de Mike Brant ? Qui saura …

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guillaume's posts

Happy you, I'm going to shut my mouth for a couple of days...
I'm moving for a new flat tomorrow so it's time now to switch of my computor and put it in a carton box !

See you when it will plug in (hoping my internet operator did is job...).

Civilians or "stupid followers" dR
Just few words to explain one use of the dR I had few weeks ago.

I ran a Robusta Robots session (it's a Macchiato Monsters retro SF version) and I decided that the characters would be followed by a journalist and her cameraman.
I treated them not like followers but like civilians who needed to be protected and who could make stupid things.
I gave them a dR (d8).

Each time, the characters were in a situation where something could happen (dangerous situation, diplomacy, exploration...), I rolled the dice for the journalist and her cameraman.
If the characters prevented them from danger or stupidity I rolled with an advantage, when they do nothing and the situation was particulary "sensitive" I ran with disadvantage.
If the dR stepped down, something happenned to the civilian team (wounds, lost of material... ) and it could create something in the story. For exemple, one time they had a photography session on a beach (I ran a 2 on the dR) so the cameran was bitten by a dangerous Flying Pirana (wound) and it attired a swarm of Flying Pirana so they had to run and take care to not loose something...
Of course, if at the end of the scenario, the dR was 0 the civilians are dead !
In our game, the journalists survived !

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Some news from the kids...

I spent some times with them today : I worked from 9h30 A.M. to 6h P.M. outside on one of our project so I was with the kids from 9h35 to 6h !
And I told them that +Eric Nieudan prepared 6 magical things for them (I couldn't show us... on monday maybe), they were very happy and proud !
They asked me if +Eric Nieudan can come to play one time with them, I said it should be difficult because I live in Ireland (I'm sure they all will show on internet where is Ireland tonight).

So I spent a lot of time with them but we couldn't play to MM : I was here to work and guide people in a photo exposition of one of our project... so I asked them to draw their characters.

You can see the pictures of Torine the strong dwarf, Tigre de Foudre the tiger wizard, Traxtor the bowman/engineer in plate armor, Destroyeur le magique the hypnotic bard, Fier the fire paladin (the leader of the PCs) and they drew too a croccodileman and the 5 headed hydra they fought in the last session.

As I said, I didn't have many time to play with us and they want to so I try a new thing. I try to teach them to play in a kind of narrative way...
I explain that they need a MC (but we call him the storyteller), they each choose a character who is defined by a skill (fighting, missile fighter, engineer, healer...) and a style.
One wanted to be the storyteller (and he was great... I said himhe was ready to be MC at MM and I will give him the french rules I have), one choose to be a very strong fighter, one an engineer who can build things, one a robot with lasers, and one a healer with a lot gold. And they choose a scienc fiction story.
The rules are simple : the storyteller is always right and when a player wants his character do something, the storyteller takes a stone in one of his hand, if the player chooses the good hand it's a success if not it's a failure.
It was incredible, they created a big story with an exploration of a unknown planet, with fighting, traps, diplomacy (viril diplomacy but diplomacy)....
They played 2 hours almost alone ! They just asked me to help them when they are not agree together !

Next time, I try to scan the characters sheets !
+Eric Nieudan you want to see the real ones (maybe not readable) or you want to see want characters they made (and I rewrite them) ?
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10/06/2017
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Soon the black speak will be heard all over the free-lands of the west. +Greg Gorgonmilk 
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Hello friends !

Macchiato Monsters is no more a rpg... now is a street education tool !
In the popular district I work in, there are a lot of children who spend all their time to hang out in the street, in the parking... and some time they do stupid things (like throwing stones into the neighbours windows or ring all day long i at the door of old persons...).
Since a couple of years I made some improvised workshops to spend time with them to speak about respect, friendship, responsability as an adult who is concerned/affected by them... not as an educator or a teacher, it's not my job.
And now they trust me and I can see that they are more respectuous with all the adults of the district.
So I try a new thing is to intiate them to rpg.
I want with this kind of game try to teach them that they are better if they play together (rpg is not a competition, you don't have to be the best, you just have to try to play with the qualities of everyone), that is important to follow rules (in game and in the real life) and to develop their imagination and culture.
Of course I use Macchiato Monsters because it's a perfect mix between fun and rules. All the tables help them to create characters (because they really don't know this kind of universe.
And I draw the cover so they really to play with "the game I worked on"... But I always said that it's my friend +Eric Nieudan who create this (I show them your "quenouille page") and said that I would tell you about their characters.
So for now, we play 5 times with 10 differents children of the neighboroud from 8 to 12 years old (8 boys and 2 girls).
They created :
a tribal wizard who is able to change himself in a tiger and cast some lightening bolt, a dwarf warrior very rich and strong with a magic shield in stone who make him capable to speak with rocks, an plate armored bowman engineer, a fire paladin servant of the god of Fire who can inflame weapons and teleport himself through the fire, a barde who can hypnotize and heal, a very very strong gnome warrior with an ice sword, an old wizard with polymorph and ice spell, a plant woman warrior, a ranger elf and a stone golem wizard with a petrification spell and stone throwing spell.

It's a kind of open table, when they hang out, they come to my "office" : "Guillaume can we play to the Game ?".
"Ok! I make a 45 minutes break and we play !".

For now they fought a group a lizardmen, they prevented the coming of an archdevil, they bought some stuff in the big city, save the temple of Fire from a doppleganger infiltration and defeated the Great Hydra of the swamp of death !

It works very good with them and the street educators of the district want to use this "project" to create links with the youngs of the district !
When I was young people said that rpgs made the youngs crazy and now even educators said it's a perfect tool to work with children !
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Act Now to get all three for $2!

Subscribe now (www.rayotus.com/patreon) and download Plundergrounds 1 and 2 before May 30th. Then on May 31st, you can get Plundergrounds 3, all for a pledge of $2.

This will be your LAST CHANCE to get Ape City and Kazarak ... for now.
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New drawing made for PlundergroundsX1, the fabulous zine by +Ray Otus .

To know more :
https://plus.google.com/u/0/+RayOtus/posts/KmoQ4qhttpY

and patreon there :
www.patreon.com/rayotus
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The Ape City colored with coffee and watercolor for the +Ray Otus's pulndergrounds zine !


And don't forget, Plundergrounds patreon is here :
https://www.patreon.com/rayotus
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Work in progress !

I'm actually working on a map of Ape City for +Ray Otus 's Plundergrounds zine.
I take a real pleasure trying to draw with a low middle age style. You know, before the finding of perspective's rules.
Next step : painting !
Maybe I will try with a mix of coffee and waterpainting...

And don't forget, Plundergrounds patreon is here :
https://www.patreon.com/rayotus
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On a débloqué le premier jeu du destin (54 cartes de lieux, de dangers et de découvertes pour Dungeon World), mais ça n'est pas fini ! +Bastien Wauthoz, +manuel bedouet, +Nicolas Dessaux, +Batro, +Magi max et moi-même sommes prêts à écrire plus de cartes illustrées !

Pour ceux qui ont raté le début, rappellons qu'on peut se procurer les cartes seules (10€ le jeu de 54), mais que la traduction de The Perilous Wilds vaut aussi son pesant de rations de voyage. Ce petit bouquin contient tous les outils nécessaires pour préparer et improviser des séances d'exploration dans une nature mystérieuse et hostile... et dans les donjons qu'on y découvre.

Cet excellent supplément de +Jason Lutes est prévu pour Dungeon World mais 80% de son contenu est directement utilisable pour n'importe quel autre JdR fantasy. Je m'en sers régulièrement - les tables aléatoires sont du pur génie.

Alors jetez un oeil à la campagne si ce n'est déjà fait. Ca vous changera les idées, surtout aujourd'hui. 
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