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Android Developers
A place for Android developers everywhere to meet, share and discuss the latest on Android development
A place for Android developers everywhere to meet, share and discuss the latest on Android development

Android Developers's posts

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Optimize your app for emerging markets

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Want to reach the rapidly growing mobile audiences in emerging markets? Learn how Candy Camera, VideoShow Pro and 365Scores used the building for billions guidelines to optimize their apps.

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Form-N-Fun is an Android Experiment maze game using real-time computer vision. Users draw a maze on paper and play on their device using the accelerometer.

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UAMP open source project updated with ExoPlayer

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Over two years ago, the first version of the Universal Android Media Player was released as a reference sample application to demonstrate best practices for building apps and playing audio, not only on mobile phones, but on Wear devices, Android TVs, Android Auto, and Cast devices.

Since its release, the open source project has received over 7.8k stars and been forked over 2.5k times on GitHub, and because it’s built on the Android Support Library for media, the sample is supported by over 95% of all Android devices.

ExoPlayer’s technical advances, and increased community interest, lead us to refactor UAMP to take advantage of it for local playback. This shift not only resulted in less code, but playback performance has been noticeably improved.

Check out the source of the updated Universal Android Music Player project on Github!

#ExoPlayer #UAMP

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Check out Font Map, an #AI Experiment that uses machine learning to create a visualization that helps designers see relationships across more than 750 web fonts.
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Practical lifetime value calculations for five popular monetization models

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Ignacio Monereo continues to explore app insights through predictive analytics with a practical look at how lifetime value (LTV) can be applied to five popular app monetization strategies, while also offering optimization techniques and best practices for each business model based on conversations with different developers.

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Semantic Time support now available on the Awareness APIs

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We’re excited to announce semantic time support for the Awareness APIs. You can build time fences using colloquial representations of time e.g. weekend, weekday, local sunrise/sunset information, and also public holidays.

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Android Things Developer Preview 4.1

Today, we’re releasing the Developer Preview 4.1 of Android Things, which now includes support for new NXP development boards, as well as bug fixes and improvements for other platforms.

Boot times have been improved on some hardware platforms, and an optimized variant of Google Play Services for IoT is now included. We have also made all our talks and codelabs from Google I/O available so developers can easily learn how to get started with Android Things.

See the blog post for more information, watch the videos, try the codelabs, and join the discussion in our Google+ community at #AndroidThings

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Understanding your player audience

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While the amazing growth of mobile games is an amazing opportunity for developers, it also can be challenging to build games that excite and engage such a diverse audience.

To help developers understand differences and similarities in the needs and behaviors of mobile game players across the world, we decided to share our findings from an internal research.

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ANIMAL DETECTION DEVICE- An AndroidThings-powered device that uses cameras & sensors to detect wild animals.

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Reduce friction with the new Location APIs

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The 11.0.0 release of the Google Play services SDK includes a new way to access LocationServices. The new APIs do not require your app to manually manage a connection to Google Play services through a GoogleApiClient. This reduces boilerplate and common pitfalls in your app.

Read more in the blog post, or head straight to the updated location samples on GitHub (
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