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Nikita Black
I'm a rocket man. Rocket man. Burnin' out his fuse up here alone.
I'm a rocket man. Rocket man. Burnin' out his fuse up here alone.
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Nikita's posts

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Planet Shooter. Optimizations.
So, I made fixes I mentioned in my last post. Plus I made everything as I could [Inline]. And this gave tremendous performance gain - up to +30%! Now I can handle 800 objects with 60 fps! The video: Some interesting things I learned about [Inline] in as3 (i...

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Parallax Mapping Agal2 update.
Very quick post. Just recompiled my parallax experiment . Previously it worked with FP11.6 beta only, which is very hard to find this days. Now you can see the demo if you have FP15. Parallax Mapping Agal2

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Planet Shooter. Physics 2.
In my last post I mentioned that using brute-force approach for collision detection I can handle 200 objects on my machine with 60 fps. My next step was to add some spatial structure for fast collisions.  For that I choosed uniform grid - it's easy to manag...

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Planet Shooter. Physics.
Hi dear readers. Today I'm starting a series of posts about a game I'm working on in my free time. I'm seriously planning to release it. And here I'll write about my progress. Current state of the game can be found here: It's not pretty. Yet. But I'm planni...

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Open Letter to Adobe
Adobe! You're loosing the most devoted fans. It's time to think about platform monetization while it's not too late. Please, don't kill Flash. http://plugin.io/open-letter-to-adobe/

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OIT - real world example
Today just a quick demo - real world demo of my last experiment. Use slider to change number of peels.

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Order independent transparency in flash
Hi. The word of warning in the beginning - my approach is some sort of depth peeling algorithm, but it's not true depth peeling - it's impossible in flash yet. It also not uses different buffers - A, K etc - simply because we don't have it in flash. My Appr...

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Air 4.0 and new graphics stuff
Hello everyone. It was silent here for a long time. I was quite busy - my son was born and I changed a job and moved to new country. Now it seems I have some time for blog. So, what we have? As you may know new Air sdk was released recently with some stage3...

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