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John Murray
Works at University of California, Santa Cruz
Attends University of California, Santa Cruz
Lives in Santa Cruz, CA
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John Murray

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Why is the privacy section of the Google+ for iOs blank, and why does this worry me?
Official Google+ Help Center where you can find tips and tutorials on using Google+ and other answers to frequently asked questions.
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John Murray

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Fascinating efforts undertaken by Bernd.
Brian Rinaldi originally shared:
 
An interesting look from Adobe's Bernd Paradies on how classes, inheritance, interfaces, packages and namespaces are converted from ActionScript to Javascript in FalconJS http://adobe.ly/u92KMR
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Tim O'Reilly originally shared:
 
This article about gamers solving a thorny protein folding problem important in AIDS research is being touted as a triumph of "gamification," the application of game mechanics to other problem domains. But there's an important lesson here. Much of what is written about gamification (including some books published by my own company) focuses mainly on what I might call "the shallow end of gamification," namely extrinsic motivators like points, leaderboards, and scoring. But game experts concur that the heart of most games is the intrinsic motivation of challenge and learning. And it is precisely that deep end of gamification that was on display here.

Yes, "winning" matters, but it's winning at hard things - intrinsic motivation - that really matters. People aren't stupid. Pasting scoring on trivial activities doesn't make them less trivial. As Rilke said in his poem The Man Watching, "What we fight with is so small, and when we win, it makes us small." We want to be challenged by vast, hard things.

The appeal of Foldit is that the problems it presents in spatial reasoning are challenging puzzles that force people to exercise their abilities. The fact that those abilities are put to work in a meaningful cause makes it even sweeter.

Any company thinking about gamification should think hard. Jumping in the shallow end of the pool is a great way to break your neck. The right place to jump is in the deep end.
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Consider attending or applying for the upcoming THATCamp Games, taking place at the Maryland Institute for Technology in the Humanities. The unconference is being hosted by +Anastasia Salter and +Amanda Visconti and is a must see for its BootCamps, including ones by myself, +Matthew Kirschenbaum, +Bridget Blodgett and +Darius Kazemi.
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Looking forward to it!!!
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My first post for Prof Hacker on the Kinect's latest SDK launch.
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This makes complete sense -- see my comment on a hysterical G+ post.
Tom Anderson originally shared:
 
Remember +Ryan Estrada (circle him!) the official LiveJournal comic who has suggested G+ could use an official comic to explain things to users (user guides, important info, etc.) Here's a brilliant execution of his idea. At MySpace we had frequent blowups over users misunderstanding of our content policies, many of which I needed to speak about publicly just to try and calm everyone. It's a frustrating issue for content creators (because they're naturally concerned about their rights) and for dotcom companies (because stealing your rights or content is the last thing on their minds).

That said, I'm just curious -- can someone please tell me of a time when a website used a shady content policy to somehow "steal" your work and do something that harmed you? I would love to know about a real example. Please keep in mind, I am not trying to generate hysteria around G+'s policy. Google has nothing to gain by upsetting content creators, nor does any other legitimate business.
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John Murray

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Facebook's new profile timelines leave out the most important features -- visualization, repetition, and control. We are more than a sequence of events, we are complex interrelated plots that happen to intersect.
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Going to attempt to resume social media. Twitter, G+, Facebook -- prepare! Right now working on a gamified version of a class I'm TAing in the fall, CMPS160: Computer Graphics.
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Indeed, it is a grand experiment, mostly inspired by +Anastasia Salter, though the professor was interested in experimenting and I think we've hashed out a solid system.
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In the meantime, here's a picture of a cow for you to click on. It doesn't moo or anything, but you can click it, I promise. UPDATE: It now moos!
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In his circles
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Have him in circles
159 people
Enrique Mesones's profile photo
Nitz Clinton's profile photo
Sho En Kan Nei's profile photo
Wolter Byron's profile photo
Orlando Salvatore's profile photo
Paul Lowery's profile photo
Max Stokols's profile photo
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PhD Student
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  • University of California, Santa Cruz
    Graduate Researcher, 2010 - present
  • Academy of Art University
    Instructor and Course Designer, 2010 - 2012
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Santa Cruz, CA
Previously
Frederick, MD - Marietta, GA - Providence, RI - Mt. Airy, MD - Slidell, LA - College Park, MD - Santa Cruz, CA
Story
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I'm a PhD Student studying Augmented Reality, Artificial Intelligence and Natural Language Generation at the Expressive Intelligence Studio at UCSC.
Introduction
I am a doctoral student at the University of California, Santa Cruz studying experimental Computer Games, interactive storytelling and other awesome topics.
Education
  • University of California, Santa Cruz
    Computer Science, 2010 - present
  • Towson University
  • University of Maryland, College Park
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John T Murray, J. T. Murray
John Murray's +1's are the things they like, agree with, or want to recommend.
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