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Jonathan Lamothe
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This is clearly the only solution.
This come to me (and then to you) via my friend +Ariana Osborne.
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If it weren't for +Felicia Day and +Wil Wheaton, my G+ stream would be dead. :(

For those who didn't see my post on twitter, I'm now STRONGLY encouraging the use of PGP encryption for those who want to communicate with me via e-mail.

My public key can be found at: http://www.jlamothe.net/keys/jonathan.asc

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I'm not sure if I'm going to regret this but here goes...warning: ranting ahead!

Now that businesses are realizing that mobile is something they need to get into, and the fact that Android is something they reeeeallly need to consider it's time that they wake up and realize that:

1. Building apps requires (some) skills
2. Android is not just "a different kind of iPhone"

Likewise, if you are one of those "full service mobile agencies", you should really, somewhere deep in your heart, KNOW that building an Android version of an app isn't going to be easy if you don't take the time to get familiar with the platform, the user experience and the UI. So yeah, you like your iPhone better and you are maybe kind of annoyed that your client is asking for an Android version...Either invest and commit to building great Android apps or just don't. Please.

Android has it's own set of challenges, no single vendor, no single screen size to name a few. Do I hear you shouting FRAGMENTATION already? Shut up. It's not about fragmentation, it's how the platform copes with it. And it gives you some pretty nifty ways to deal with it and it's not that hard once you get the hang of it. If you are any kind of Android developer then you know that "fragmentation" means that your app runs on a multitude of devices, big, small, cheap, expensive! In marketing lingo: reach.

You may ask what makes me write this on this particular day. It's disappointment, really. Today an app was released which was (I guess) highly anticipated. They announce it as "free for now". Unfortunately the Android market doesn't allow you to make free apps paid, ever. And I think any Android developer knows that. Secondly the app is published with copy protection on, which has been deprecated for ages.
But the most important thing: the app is slow, sluggish, unstable. Doesn't install on tablets or just plain doesn't work on some phones. All of those things could be easily found and fixed during development. So far for your brand image I'd say! Your brand now doesn't really care about Android, it just wants to have an app out.

Clearly the "full service mobile agency" in this case didn't know much about Android, nor about the Android Market. I guess their customer isn't to blame. I'm sure they make a fine iPhone app (I haven't checked that out) but their Android app sucks.

This isn't the first time and I'm sure it won't be the last time this happens.

To the iPhone shops out there who think Android is another iPhone: it's not. It has a different architecture and programming model. It has different UI and UIX. It has a hardware back button (well, until Android 4.0 that is ;)) so no need for an on screen back button, thank you very much. Please do yourself and your clients a favor and investigate and learn the Android platform, or seek a solid partner to delegate the Android projects to.

To the clients of those agencies: first impression matters. Get your app in the hands of real Android users, ask their opinion and test on many devices. Do not settle for a crappy app!

And the rant ends here ;) Thanks for listening. Feel free to comment.
#androiddev

There are some oddities in the perspective with which we see the world. The fact that we live at the bottom of a deep gravity well, on the surface of a gas covered planet going around a nuclear fireball 90 million miles away and think this to be normal is obviously some indication of how skewed our perspective tends to be.

-- Douglas Adams

Pay Jobs due respect - by crushing the empire he created • The Register
http://www.theregister.co.uk/2011/10/11/respect_jobs_by_beating_him/

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Kwartzlab Art Installations (2 photos)
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Pics from day 1 of SoOnCon 2011 are up!
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SoOnCon 2011 (7 photos)
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SoOnCon 2011 (7 photos)
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Just went to GitHub for the first time in a while. To my surprise, there are 4 people watching my Arduino multi-threading library, and I have no idea who any of them are.

It's cool to know that people other than me think my work is worthwhile. :)
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