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- Does this mean the 2013 compiles work in 2014 or that you have new 2014 compiles? I'm curious if the SDK changed.Mar 31, 2013
- "The 3ds Max 2014 SDK is binary backward compatible with the 3ds Max 2013 SDK. Therefore, you can run plug-ins compiled with the 3ds Max 2013 SDK in 3ds Max 2014 without recompilation. The changes in the 3ds Max 2014 SDK are mostly additions and extensions."
http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-SDK-Programmer-Guide/files/GUID-FB11E625-A47E-4579-8549-C131FBDA0B7A.htmMar 31, 2013