According to http://forums.libsdl.org/viewtopic.php?p=30317 apparently libSDL_image uses an Apple API to load PNGs, and Apple "helpfully" converts the image data so you don't get what you expect if you're depending on level data to be loaded from PNGs. That's why I'm seeing this level with no castle, no grass, no water, no trees. Just mountains, villages, and towers. Great.
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