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Praxis LIVE
56 followers -
Hybrid visual IDE for creative coding
Hybrid visual IDE for creative coding

56 followers
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Praxis LIVE - hybrid visual IDE for creative coding

v2.2.0 is now available to download at http://www.praxislive.org

This is a major update including #processing v3 and #gstreamer 1.x support.

Full release notes at https://github.com/praxis-live/praxis-live/releases
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Praxis LIVE v2.2.0 is now available to download.

This is a major update including #processing v3 and #gstreamer 1.x support.

Full release notes at https://github.com/praxis-live/praxis-live/releases

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Praxis LIVE v2.1-150808 - www.praxislive.org

Praxis LIVE is a hybrid visual IDE for (live) creative coding. The latest release brings a whole new audio API. Here's a video of it in action ...

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More exciting video of new audio features ...

#livecoding #java #audiodsp  

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Praxis LIVE v2.1-150808

Praxis LIVE is a hybrid visual IDE for creative coding.

New release now available from www.praxislive.org

* Support for custom audio components, with range of included unit generators, as well as per-sample access for coding your own DSP. Keep an eye on the examples and custom component repository over coming weeks.
* Extended properties with animation improvements, tracker-style Pattern(s) objects and improvements for live-coding.
* FIX: read-only properties not showing across networked hubs.
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New support for live coding audio components is on its way.

#livecoding #audiosynthesis  

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Praxis LIVE - hybrid visual IDE for live creative coding -  http://www.praxislive.org

Demo of new live-coding and annotations for creating custom components (nodes) on-the-fly with #Java   / #Processing  

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Praxis LIVE is a hybrid visual IDE for creative coding. The first full release of Praxis LIVE v2 is now available for download.

http://www.praxislive.org/

... imagine a development environment that gives you the best of Processing with the best of visual patcher environments like Isadora or Quartz Composer; imagine a patcher environment where the components are defined as fragments of Java or GLSL code, so you're not constrained by what comes built-in; imagine an environment with an embedded compiler so that you can fork components or create custom ones on-the-fly as your project is running; imagine an environment with a distributed architecture, where you can run a project across multiple machines, including editing code on one machine as it runs on another ...

Come and get involved!

#processing #glsl #livecoding #opensource  
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And finally ... the first full release of Praxis LIVE v2 is available for download.

http://www.praxislive.org/

v2.0.150313

* New OpenGL video pipeline - based on Processing.
* Distributed hubs - run a project across multiple computers or multiple processes on one machine eg. for better framerates or lower-latency audio.
* New live-code support, using annotations to define ports and controls.
* Fork All - majority of built-in components re-built using live-code support, if a built-in component doesn't quite do what you want, rewrite it on the fly!
* Almost full access to the underlying Processing API, including 3D rendering.
* New code editor - based on the NetBeans editor with full code completion and error highlighting.
* Much, much more ...

#processing #glsl #livecoding #opensource  
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