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Friedrich Wessel
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Friedrich Wessel

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Although I´m not a big fan of Autodesk but Scaleform is looking like a great tool for 2D Games. Will test this next week : http://gameware.autodesk.com/
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Pixar open-sourced their Subdivision library: 
http://graphics.pixar.com/opensubdiv
OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. This codepath is optimized for dra...
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Finally: These guys going to Kickstarter - I will support them!!
http://www.sauropodstudio.com/the-official-kickstarter-countdown-has-started/
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The BlenderPlayer (for the Blendergame Engine) for the Android platform is really starting to work now!
Android deployment for Blender Game Engine - Testing
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Friedrich Wessel

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Es ist soweit die erste Episode von den Lichtknirpsen ist online. An dieser Stelle nochmal speziellen Danke an alle die mich während der Betaphase unterstützt haben. Und jetzt viel Spaß beim lesen und abstimmen. 
http://light-littlies.blogspot.de/
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For all Gamedesigners: This is a great tool to simulate game-mechanics and feedback loops: http://www.jorisdormans.nl/machinations/
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Argh! Delicious will remove the Stacks? WHY???
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o_O #failwhaleing  
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For everybody who´s interested in typography. The new book "Tintentanz" will be published in October. 
http://www.typografie.de/Unsere-Buecher/Typografie/Hans-Juergen-Willuhn_Pauline-Altmann/Tintentanz::1510.html
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This game looks amazing! Minecraft meets LittleBigPlanet.
Planet Explorers Alpha V0.1 Trailer
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Wooga open-sourced "Pocket Island" - The HTML5 research Project: http://www.wooga.com/2012/06/woogas-html5-adventure/
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Have him in circles
15 people
Herbert Borchert's profile photo
Samuel Stephan's profile photo
Dragon Slayer's profile photo
Susann Hamann's profile photo
Gettys Tube's profile photo
Hammy pro's profile photo
Indie Game News's profile photo
Ralph Lee's profile photo
Sebastian Vollmar's profile photo
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