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Josiah Bradbury
Works at MJ electric
Attended bay de noc
Lives in Michigan, United States
55 followers|54,916 views
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Josiah Bradbury

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The world has changed, it seems as though the gates of the supernatural has opened up.  Events known as Dischords erupt unexpectedly causing mayhem and panic.  Monsters, mutations, and the people who take advantage of the ever-changing situation.

You are the tip of the spear, Project Arrowhead.  A special agency set up by a joint effort between the US, UK, Germany, and Russia to combat this ever growing threat.  Your background may be special forces, science, or maybe even a hacker picked up by the local law enforcement.  It makes no difference, you have been offered this job to save the world.  Will you accept?

I am looking to start this game hopefully in the next two weeks.  Playing most likely every other Friday 7 pm central.  Roll20 and google hangouts, looking for 1-2 more players.
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Josiah Bradbury

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So I saw a thread on reddit that got me thinking. The original question was on ablative stealth, basically stealth hp.

So how about it for cypher? There already is prescident for additional pools like luck, regeneration, etc...

I could see having a thematic pool such as stealth for a spy genre game where failures result in stealth damage. A player could choose to take a hit in stealth if they like, but once it's gone, the alert has been raised.

How about you guys, have you ever used pools for things other than health?
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Josiah Bradbury's profile photoDaulton Whitehead's profile photoDominic Richard's profile photo
10 comments
 
+Josiah Bradbury I agree that for a "stealth camouflage" a pool seems working, but an Artefact with a depletion roll is simpler ;)

+Daulton Whitehead I agree that we don't always need "a system" for everything. Sometime taking the time to think about the "a system" just helps to wrap our head (as gm) around something we think matters. But then the system doesn't really matter.

On the other hand, having a system on the "player side of the screen" helps them to get that "this part" of the game is going to be important. And in the context of the OP, we are talking about a stealth based game. If all the rules related to stealth are handed in the head of the GM the players will have a hard time keeping up with what action helps and what action doesn't unless we provide them an easy way to tracking it ... 
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Josiah Bradbury

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Here is how you get to the strange...

https://www.youtube.com/watch?v=0TZd95BCKMY
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Josiah Bradbury

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More Tron stuff. Descriptor: Multi-threaded.
 
More Tron styled content. This time a Descriptor: Multi-Threaded.
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Josiah Bradbury

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For all of your Tron recursions.
 
I've been on a bit of a Tron kick lately, here is my first focus. Writes to the Command Line.

Any feedback is welcome.
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Josiah Bradbury

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So page 199 of the CSR has always confused me in each variation of the rules.

"If the attack misses, the power is not
wasted, and you can try again each round
as your action until you hit the target, use
another ability, or take a different action
that requires you to use your hands. These
attempts in later rounds count as different
actions, so you don’t have to keep track of
how much Effort you used when you activated
the ability or how you used Edge. For example,
let’s say that in the first round of combat,
you activate a special ability that requires you
to touch your foe, use Effort to reduce the
difficulty of the attack roll, and miss your foe.
In the second round of combat, you can try
attacking again and use Effort to reduce the
difficulty of the attack roll."

What exactly is this talking about?  let's say you use the Warrior Ability Swipe (1 speed point).  and you use one level of effort.  The total cost of the action would be 4, 1 for the ability, 3 for the effort.

If you miss, does the above ruling mean that you still have swipe activated?  And your next attack using effort would only cost 3 points?
If so does this carry over to all powers?  The cost of the power is still spent and doesn't need to be reactivated until it's successful?

Thanks.
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Ryan Chaddock's profile photoWilliam Keller's profile photoBrian Gracey's profile photoJosiah Bradbury's profile photo
11 comments
 
So I did submit a query to MCG and basically what I got was "Our rulings are no more official than yours."  Kind of a cop out I think but eh, it's in the nature of the cypher system games so far.

I think I'm going to personally just have the inital costs of powers be paid once, anything after that like effort or initial costs are still lost.
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Josiah Bradbury

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So Embraces Qephilim Ancestry gives you a choice of your kindred, but in the write up of the kindreds a lot of them are like "They dont exist any more."

So the question is the Foci the exception to the rule? would a Qephilim of Law be the first one seen in forever?
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Josiah Bradbury's profile photoMichael Barry's profile photo
4 comments
 
+Josiah Bradbury , simply that Ardeyn was a computer game squirted into the Strange as defence against planetovore attack; the "thousands of years of history" came into existence at that time.

Therefore: Embracing Qephilim Ancestry is akin to Embracing Leprechaun Ancestry...
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Josiah Bradbury

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Von Ether's profile photo
 
Why do all that hard work, then, when they are doing it all for you? Just sit back and take the credit.
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Josiah Bradbury

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I was just wondering if a list of the tag characters could appear anywhere? 
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Johnn Four's profile photoJosiah Bradbury's profile photo
2 comments
 
+Johnn Four thanks! For now I've had to keep looking at the drop down filter.
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Josiah Bradbury

commented on a post on Blogger.
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Josiah Bradbury

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More Tron styled content. This time a Descriptor: Multi-Threaded.
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Josiah Bradbury

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I've been on a bit of a Tron kick lately, here is my first focus. Writes to the Command Line.

Any feedback is welcome.
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Education
  • bay de noc
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Male
Apps with Google+ Sign-in
  • Transmission
  • Tessellate
  • Lara Croft GO
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Introduction
I am a IT associate in the northern region of michigan
Bragging rights
Have a spawnling
Work
Occupation
Developer
Skills
C#, MS Access, MVC5, WPF
Employment
  • MJ electric
    IS Associate, 2006 - present
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Currently
Michigan, United States
Previously
Wisconsin, United States
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The pool and conference rooms were clean.
Public - 2 months ago
reviewed 2 months ago
It was a good night's sleep.
Public - 3 months ago
reviewed 3 months ago
Awesome food and the atmosphere is great. Lots of games to play, definately a family place
Public - 11 months ago
reviewed 11 months ago
5 reviews
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The hotel was clean, the staff was courteous, and I had a restful night's sleep.
Public - 3 months ago
reviewed 3 months ago
Very professional and modern. The staff were friendly and answered any questions we had. Dr. Fornetti was open and overall it was a good visit.
Public - a year ago
reviewed a year ago