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I pursue Iterative Video Game Development. One of my games was rejected for a festival's inclusion because it was "too close to a previous version".

I understand that if I don't like the judging criteria, I can go ahead and make my own festival.

I am still pissed off. Games should be judged on their own merits, not on how they stack up to an earlier release. I feel like I'm being punished because I chose an iterative, public path, instead of doing the standard grind (spending two years polishing and iterating privately and pursuing funding and such).

I guess other games get away with it because they put "beta" all over their websites?
Colin Northway's profile photoColton Phillips's profile photoKenneth Backus's profile photoBen Schlessman's profile photo
Yeah, I never entered the first one for consideration.

If I had the moneys I WOULD start my own festival too :P
Have you written anything about iterative development and why you like it? I'd be interested to hear.
Hmm... by those standards, games like Cortex Command, Minecraft, or Mount & Blade should get rejected from said festival as well, seeing as how they have used a very public, iterative, "pay-for-a-prototype-and-get-updates-until-it's-done" model.
I frame my iterations as "releases" I guess, which is a bit different than, say, how minecraft does it. I suppose there's a line there, I'm just not sure where it is. At least one panel of judges thinks I crossed it.

But that is beside the point.

Even if you consider some of my games sequels to others (eg: Crab Attack 1, 2, and 3), each should be judged solely by itself, and not framing it against it's predecessors. IMHO opinion, of course.
What game are we talking about? Crab Attack?

You can see their side right? They want crazy new games to show people. If it was the IGF I could see complaining because that's supposed to be a insider no-holds-barred slug fest for best game.

But some festival that's trying to wow people? You can't expect them to put something in there that people are familiar with.
So any game with a pre-release, public beta, or previous event showings - that people have heard of - (Wolfire's baby, Minecraft, Cortex Command, Mount & Blade, and Alexander Bruce's game) shouldn't be allowed at festivals because they won't wow enough people?
I don't know about excluded, but I can see the festival being less inclined to show them.

My surprise always goes the other way. Pretty much ever festival has a game or two where I go "really? that again?"
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