Here's a video of a recent excursion we took into the unknown. You might recognise some voices...
Here's a video of a recent excursion we took into the unknown. You might recognise some voices...
If you have any questions to ask, please post them here or email us on email@example.com
@_noise_, @PenelopeStarEOL and myself @MaxTorps cranked up our Skype clients and had our very first show Thursday 17th November at 21:00hrs Eve Time.
Oh my God. This was it, we were LIVE. We had lots of real people listening and shock horror providing feedback in real time which is totally different to being on a podcast. Part of me was expecting RABBLE RABBLE and another part was expecting a kind of stunned silence. I'm not sure whether it was a good or bad stunned silence I was really expecting though!
Typically, I had a microphone level issue for the first 20 minutes or so and when I was receiving conflicting feedback on levels I was doing an admirable impression of a rabbit caught in headlights. Things sorted themselves out though and we went on to have a great time on the show.
@_noise_ and @PenelopeStarEOL were awesome as usual and performed with customary aplomb when I presented them with the @MaxTorps Eve Online Super Duper Mega Quiz! This quiz would have had sane men screaming for their mothers and I have to take my hat off to Laria Raven, DJ Hijak, DJ Daggaroth, Whijun and Scorpion352 who took part in this with the cast. I'll leave you to listen to the show repeat to find out who got podded!
We talk about several PVP Frigate tourneys including the one organised by @Korgtronix, details here: http://themabinogion.blogspot.com/
Dev blogs are mentioned as is only right and true as well as some hopes for the Winter Expansion now known as Crucible.
Later we have an Eve Online True Or False Quiz that could only end badly but was absolutely brilliant! Protip: Read up on Eve Lore next time
As for the music, we had an eclectic playlist which went down very well indeed. If you've read the site about us you'll know I previously ran a station so have a varied although admittedly incomplete collection of music. The playlist was as follows:
Tone-Loc - Funky Cold Medina
Blur - Parklife
Ian Dury & The Blockheads - Hit Me with Your Rhythm Stick
Mick Jagger - Wandering Spirit
Deep Purple - Mary Long
Cream Vs. Hoxtons - Sunshine of Your Love
Nine Inch Nails - The Hand That Feeds
Tears For Fears - Pale Shelter
Blancmange - Living On the Ceiling
Snow Patrol - Open Your Eyes
Canned Heat - Let's Work Together
P!nk - So What
The Killers Feat. Lou Reed - Tranquilize
George Harrison - My Sweet Lord
Plans? We just plan to have a good time. We all thoroughly enjoyed ourselves and also discovered with a degree of certainty that there is a massive difference between podcasting and broadcasting and as such the shows will reflect that variety. As for figures, podcasting is definitely the leader when it comes to audience reach simply because it's based on scheduling convenience to the listener whereas a radio show is very much tied to a specific date and time and therefore has a lower listener reach. The major difference between the two is music licensing and listener interaction. It's all about checks and balances in every meaning of the phrase however we totally loved the interaction and would like to thank each and every listener of both media channels regardless!
If you want to catch up on our recorded shows, simply tune in to www.newedenradio.com Wednesdays at 09:00 or Thursdays at 21:00. When we broadcast live we'll usually post on Facebook, Google Plus and Twitter @StarfleetComms with show time updates so please follow.
Anyway, we really hope you enjoyed our show and join in next time! As always comments can be sent in to firstname.lastname@example.org, @starfleetcomms or to any individual team member.
TL;DR - Feed is here:
Some previous podcast episodes are here for viewing before download:
Here's some history:
I've been asked a few times about the site and rightly enough "what is it all about?" is a common question. So let's step back in time a bit and we'll see what Starfleet Comms has been, is, and might be.
It's 1999 and the multiplayer online Games Starfleet Command and Starfleet Command 2: Empires at War are all the rage. Using player created servers to wage campaign battles against warring factions, sometimes hundreds of players were able to play on one server simultaneously, although more often that not the upper limit was around 50 or so due to stability issues.
Community sites at that time providing free and configurable forums were quite rare it seems. In any case, Starfleet Comms was born and offered exactly what the Starfleet Command community wanted:
1: Free, configurable forums for their fleets to discuss Dynaverse campaign tactics and strategy.
2: Confidence that those discussions would remain confidential.
3: A free email service that had approximately 2000 users.
This continued very successfully having hundreds of forums available over the time (around 47 individual ones reset for campaigns) and 3000 plus accounts were created on the site. This was well before Web 2.0 and many aspects of customising the forums was hand coded so I was kept very busy.
In addition, Starfleet Comms also hosted a series of Dynaverse servers. Most notably the Slave Girls series of servers concentrating on the Orion Pirates release of Starfleet Command. These were never as popular as those use the Empires at War code, however technically they were better in that campaigns were more configurable however they were a little buggy when it came to faction map updates.
9/11 hit. Then the gaming community with some key players made up of US servicemen and women seems to dissipate. A player group then started saving other development ideas from other player groups and continued developing campaigns and servers. In 2001, Starfleet Comms closed as I just didn't have the time to run it because I was moving to another part of the UK and had to seek a new career.
The community is now concentrated at www.dynaverse.net where server campaigns still run and the Slave Girls of Orion series is now up to version VIII although I was only involved with SGOO I & II.
A few years later in 2006, once I'd settled and started a new career, I retrieved the domain from scabby marketeers and set about creating a new community site for Eve Online.
Starfleet Comms was reborn.
* Free forums that were created on demand automatically (until 2009)
* Free blogs (until 2010)
* Community forums (until 2009)
* Video guides
* Text guides
* Comms links (like Digg) (until 2010)
Starfleet Comms offered those services for a number of years. Ultimately, that failed. Why? While free forums are handy, people are now so technically capable they tend to run their own. Trust is also an issue within Eve Online and despite being trustworthy, a generally heightened sense of security within the community mean players source their own solutions.
Blogs are a similar story and when Starfleet Comms started blog hosting, blogging was quite new. It's very popular now however Podlogs and EvePress are doing quite well it seems.
The community forums failed as Scrapheap Challenge, Kug and a couple of other RP forums already exist. There was simply no demand however we still offered them.
I started an Internet Radio Station in 2007 too, fully licensed with the PPL and MCPRS in the UK and was limited to broadcasting to 130 or so countries, excluding the US. This was more of an exercise in "can I do this" rather than a major project or direction change.
It was great fun and worked well. I conducted interviews at several player meets as well as recording and broadcasting almost all of the 2007 Fanfest presentations. I even had a few listeners. However I ran out of money and closed it in the latter part of 2008.
So, what to do now?
In 2007 you wil recall I set about creating a Digg like functionality to the site where all articles could be voted up or down. Players could "Comms Link" any page, thread, post or article on Eve related sites by clicking a bookmarklet in their browser then vote for articles of interest.
Noone used it.
However this year I wanted to take it a step further. If noone was using it to link (comms link) articles, why not automate that aspect allowing players just to vote?
Recognising that the Eve Online forums can be a bit messy, I though it would be a good idea to scrape all of those forums (as Chribba does for Eve Search) but also add voting buttons to the content.
Links to the Eve Online forum within the articles would still be valid allowing browsers to properly reply to posts as well as allowing replies on this site to continue parallel discussions here.
A brilliant idea that worked really well and started to become very popular with site visitors but now no longer working because CCP have blocked my scraper according to tracert and the site hosts. Needless to say, discussions with CCP over why it's no longer working were not productive and this aspect of Starfleet Comms sadly remains disabled.
You will find that some Comms Links are still published on Starfleet Comms however voting and creation of new ones is now switched off.
Eve Instant Messenger was born in 2010. The idea behind it was simple and laudable. A single IM client that just needed your ingame API details to authenticate and recognising players want to run their own stuff, it could connect to whatever Jabber server a player ran with no additional fiddly configuration.
It created chat rooms based on the corporation or alliance name, these rooms were also passworded so you gave that out to members.
On paper that sounds great. In practice I didn't foresee the ways that API authentication could be bypassed, so Eve IM failed. It could still be useful as a chat client using password authentication but with so many other more secure solutions out there why reinvent the wheel?
With noone using forums or blogs and comms links not getting any love and comments now being looked after by Disqus, registration to the site became unnecessary and was turned off.
Latter part of 2010
Now Starfleet Comms has a blog with video and text guides as well as its own Podcast.
Check out the above link for standard feed
Check out that link for many feed aggregators and subscribe
The podcast goes from strength to strength. Sadly, Eve Core quit Eve Online but luckily I was able to get two new cast members, Noise and Penelope Star. They both provide very different perspectives on Eve Online as they have very different backgrounds making for some great discussions.
We launch the ISK Bucket, a comedy/drama audio addition to the podcast which has gained an enthusiastic band of followers!
Late 2011, near the 1st birthday of the podcast, we launch the Starfleet Comms Radio Show broadcast on www.newedenradio.com