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Robert Fisher
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I actually find G+ worse than Facebook. I’m mostly here for the RPG-talk that happens here.
I actually find G+ worse than Facebook. I’m mostly here for the RPG-talk that happens here.

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I dropped this pick weeks ago. Searched all around on the floor to no avail. I pick up this guitar at least once every couple of days. Only today did I notice the pick here. 😀
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Our group just encountered a mimic...and recruited it.
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+Chris Hart & Judge Blithy made a very good point on the Paranoia episode of the Grognard Files. In my own words...

If an RPG describes itself or a character as "funny" or "comic", then I feel pressure to be funny. Which—at least a little—discourages me from playing that game/character. If it instead says, e.g., "not serious", then I feel the freedom to be funny, and I am not discouraged from trying it.

I’m now wondering if there are other such pairs of descriptors that can give impressions of pressure versus freedom.
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Back when the first season of Stranger Things came out, I was talking to one of my co-workers about it, and he said he’d never tried D&D, but he’d like to. I’d offered to let him visit my group, but we were playing 3e at the time. (I’ll never again try to introduce someone to RPGs via D&D 3e.) And then we started My Little Pony...

So, I finally found some other co-workers who were interested, and so we’ve been doing a lunch-time D&D game.

I’ve been trying to stick to mostly verbal descriptions except for a regional map, a map of the outer bailey of their home base keep, and pictures of things. Partially because I’m partial to that way of playing, but also because I’m trying to give them an experience similar to mine from the ‘80s. (Minus our adolescent propensity to argue for the sake of arguing.)

But today I gave in & drew a map of the room they were in on the whiteboard.

Which, I suppose, is really no big deal. It isn’t like I brought the battlemat & the minis & the Dwarven Forge. But there’s a part of me that misses those days when we didn’t have any visual aids. And we didn’t seem to feel the need for them either.

Well, this has come out much more “Uphill both ways in the snow!” than I meant it to be. But perhaps it is just a bit of grumpy old man nostalgia.
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I’m pretty confident that if PRS’s marketing for the Silver Sky had said, “John wanted an S-style guitar. So we made him an S-style guitar, and here’s what makes it different from other S-style guitars...” then there wouldn’t have been any appreciable controversy.

Right or wrong, leading with “More than two and half years in the making...” for a guitar that looks so much like a Strat is going to unconsciously set off BS alarms.
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I latch so strongly onto the free-from potential of traditional role-playing games because it allows me to address things that frustrate me in things that aren’t traditional role-playing games.

I’ve said before that one of the reasons that I play RPGs is because it annoys me when characters in a story act stupidly or out-of-character in service to the plot. In an RPG (the way I want to play it), characters are free to do the smart thing even if it may make things anti-climatic. Characters are free to remain in character even if it makes for a worse story.

Characters are also free to be stupid or act out-of-character too. Freedom is a double-edged sword.

Likewise, I can really enjoy a good, complex wargame. But there are things—usually related to quantitization—that annoy me. But when playing an RPG, I can resolve things in a way that flows naturally that would be much harder to do in a symmetric game.

I think there are more examples, but those are the two that made me hypothesize the generalization. I suppose so-called “tactical infinity” is another one.
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It is always amusing to me how Americans have such a small window on religion that we expect every D&D cleric would act like a evangelical Christian.

I mean, I understand it. I lived it. I even endorse it. Trying to get into a different cultural mindset is something you can do in RPGs, but I don’t think it should be expected. And while the D&D cleric may claim to follow Thor, the class was always clearly inspired by medieval Christianity.

But it is interesting that, as a society, we think of evangelism as the norm rather than the outlier that it really is.
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Just wrote probably a dozen paragraphs in response to a comment to a post of G+. Eventually ended up with a much smaller set of words that I believe actually added to the conversation. So much prose that I was proud of that I ended up deleting because I felt it was actually obscuring my points instead of making them.

If you ever wonder why I’m not posting or blogging for periods of time, it is because it takes me something like 10 times the writing to generate what I actually post. And even then, I end up realizing it could’ve been better if I’d just spent a little more time...

I keep making attempts at changing that, but I’m unlikely to make great strides.
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On electric guitar tone
By Msquared - Matt Myers - Original photograph by Matt Myers (uploader)., Public Domain, Link The first electric guitarist says that good guitar tone requires overdriving a tube pre-amp. The second guitarist says that the key to good guitar tone is putting ...
On electric guitar tone
On electric guitar tone
malirath.blogspot.com
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