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Julian Steen
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This has probably been asked before. My apologies if that's the case. The Warden class grants a bow of some sort at any wealth level, but the class is not proficient in any bow by default. Only the Herald expression gains Martial weapon proficiency. Is this intentional or were bows missed on the proficiency list of the class? 
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Julian Steen

Rules Questions  - 
 
Why is heavy armor so difficult to use without penalties (for those who don't want to play an orc or a Juggernaut)?

Edit: I meant Dreadnaught, not juggernaut. 
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Gwilym Games's profile photoWilliam Buxton's profile photoJulian Steen's profile photo
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Lots of good info. Thanks, everyone, for the additional insights. 
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Julian Steen

General Discussion  - 
 
SotDL spell book. All cards to date. 
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James Tubb's profile photoJon Allen's profile photoNick Lemming's profile photo
10 comments
 
You'll never attain Yorkshireman status though, no matter how you try :D
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Julian Steen

Rules Questions  - 
 
Looking at the Monster entries in core, the large monster's frenzied attack reads: "The monster attacks two different targets with its natural weapon, making each attack roll with 1 bane." The monster's natural weapon attacks are with 2 boons. So, does this mean it does Frenzied Attack with (2 boons - 1 bane) 1 boon, or am I reading too much into this and it should simply attack with 1 bane like the Frenzied Attack entry states?
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Daniel Heinrich's profile photoNat Webb's profile photoSherman S's profile photo
4 comments
 
Great question Julian. I played it as stated in the stat block last session... explains the players having it easier than I expected... ;-)
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Julian Steen

Rules Questions  - 
 
I know the wording is mostly clear, but I wanted to double check: is the intent of the priest's Prayer feature that he can only use it in others, or does the priest himself count as a creature within short range when he makes an attack?

EDIT: I noticed that a spell caster can target himself if he meets the criteria of the target. Though Prayer is not a spell, should same rules apply?
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Gary Huddleston's profile photoNat Webb's profile photoChristopher Ruthenbeck's profile photoDaniel Heinrich's profile photo
4 comments
 
I concur with the above.
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Julian Steen

Rules Questions  - 
 
Question about fortune. I believe the rules just say a fortune can turn a failed attack or challenge into a success. Many abilities provide additional features if you roll a 20+ and exceed the target's defense by 5 or more. With this in mind, does a fortune-bought "success" equal a 20 on the die? Since the rules don't specify this, I'm assuming it's up to the GM, but I'm curious what the word on this is. 
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William Buxton's profile photoChristopher Ruthenbeck's profile photo
2 comments
 
+William Buxton is right, fortune turns a failure into a regular success, not a 'critical' (for lack of better term) success.

If you want that chance of getting a 20+, you should be using fortune to grant boons instead of an auto-success.
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Julian Steen

Rules Questions  - 
 
A little confused about the Rush action, which is worded differently than the D&D Dash action. 1) On a slow turn, can you move and then rush, traveling triple your speed? For example, does a creature with a speed of 10 move up to 30 yards when moving and taking the rush action? 2) Can you take the Rush action on a fast turn and move double your speed? So can a creature with speed 10 Rush on a fast turn and move 20 yards?

Or is the intent that a rush doubles the speed of your existing move and can therefore only be taken on a slow turn, thus the aforementioned creature with speed 10 can move 20 yards on a slow turn?

Apologies if this has been asked before, because I suspect it probably has. 
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Julian Steen's profile photoBalázs Földes's profile photoJohn Pyrich's profile photoLuke JW's profile photo
6 comments
Luke JW
 
There are conditions that prevent acting on a Fast Turn as well.
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Julian Steen

General Discussion  - 
 
I'm sure you hear it a lot, but THANK YOU +Robert Schwalb for this amazing role playing game you've created for us.

I started playing D&D with the red box in 1984, and after years of AD&D 1st and 2nd edition, Traveller, 3e, 3.5, Pathfinder, and now 5e (and too many others sampled in between to mention), I must say that SotDL sits somewhere near the very top of my favorite RPGs of all time. I can't elevate it past BECMI and AD&D 1e for nostalgic reasons, but it surpasses all the rest. 
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Barry Baker's profile photoJohn Poniske's profile photoRobert Schwalb's profile photo
4 comments
 
Thanks John! I never get tired of hearing good things. You recharge my batteries and remind me why I do this. Much appreciated!
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Julian Steen

Rules Questions  - 
 
Do ancestries without souls, such as changelings and elves, gain Corruption?

Corruption is defined as a stain on the soul, and Exquisite Agony really seems to expand on this idea, even mentioning that Diabolous is not interested in immortal creatures with no souls. It seems to me that the Corruption rules should only apply to the mortal ancestries known to have souls (even clockworks), but not the fey and their creations. 
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Robert Schwalb's profile photoDylan McInnis's profile photoAnthony Renaud's profile photoWilliam Buxton's profile photo
10 comments
 
Devils favor human-like souls due to Reincarnation. With an Elf Soul, they get it once, and its done, elementals have no souls but the taint can still manifest (it just has no consequences, as they won't go to hell). With Human souls, they get to bleach it with torture, then flop it back up to the surface for its ideally inevitable decline to torture it again! (assuming it isn't so bad they are basically stuck there).
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Julian Steen

Discussion  - 
 
+James Spahn, first, The Hero's Journey is completely delightful. Thank you for bringing it into the OSR world. Secondly, I've got a lot of OSR monster resources at my finger tips. Any suggestions for adjusting them (primarily HP, AC, and of course adding reduction values) for use in Hero's?
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Julian Steen

Rules Questions  - 
 
From the Magus master path, "Staff of Magic: You create a magical staff that acts as your implement. When you attack with the staff, you make the attack roll with 1 boon and the attack deals 1d6 extra damage."

Would this apply to spell attacks made with the staff, or is the intent for melee attacks only?
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Rick Hull's profile photoDaniel Heinrich's profile photoJulian Steen's profile photo
3 comments
 
Booo! :)
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Julian Steen

General Discussion  - 
 
Just curious: What was the reasoning for not adding Str and Agi modifiers to damage rolls for melee and ranged attacks, respectively?
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Daniel Heinrich's profile photoMyke Diemart's profile photoJulian Steen's profile photo
10 comments
 
Ah, thanks for clarifying what you meant. I thought there was some sort of advantage mechanic I wasn't aware of. 
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