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Zane Dempsey
Attended WKU
Lived in Richmond, KY
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Zane Dempsey

Actual Play  - 
 
My old gaming group just got done hosting its annual Grizzly Con out in the Appalachian woods and here's the results of my demo:

Our beloved citizens inhabit the humble Dungheap, a town of dungbeetle-riding kobolds that survive on a diet of mushrooms. They are neighbored by a slave-monger dragon, a nation of pretentious elves who find kobolds to be fine dinings, a necromancer that just wants more soldiers, and sparkly vampires that use kobolds as walking  juice boxes. The kobolds gather dragons poo to feed their beetles and buiild up the town, cultivate mushrooms collected  from the elvish forests, drink sparkly booze (probably fermented kobold blood), and take back the weapons from the necro hordes....so the necros don't have weapons to hit so hard with. 

We did a few short adventures just to showcase the system's teamwork, generations, and failure mechanics.

The first adventure was to collect dragon crap from the dragon's mountains. Our beloved crew almost tripped an entire want clock spouting lore about which path to take (poo rolls downhill right??....right?). They encountered a horde of enslaved orcs that were dropping off the day's worth of dragon crap into ye olde latrine pit. The orc overseer was extra grumpy seeing as how he just got promoted up from crap dumping duty to overseer. Our gang decided to simply have one guy rush in and try to lead the orcs away. Little did he realize that a tall, lanky kobold still has short little legs compared to an orc. He was overcome quickly, but not before his brethren ran in and shamelessly used the distraction to make off with bags of sweet sweet dragon poo to feed the young dungbeetles. 

Our second short encounter had our gang traipsing into the elven wooods where the quickly encountered a wagon caravan of elves and their mushroom haul. In any case, our beetle riders caught up to the wagon and spooked a horse into a frenzied gallop that resulted in an overturned wagon. Now our gang decided to try and overtake the elves that were riding it. The elves are an easily frightened bunch and one of them flailed, screamed, and kicked to an extent  that he inadvertently clotheslined his way through a unit of kobold youths (the Young Dungs). At some point, someone threw a rock and killed their own party member in an epic fail. After nearly clearing the party, an elf got away and alerted another wagon in the caravan. Our gang decided to attempt looting the wagon and were set upon by more elves. Apparently the elves knew how to use deadly knife hand jabs to remove the heart of those tasty kobolds. Several of our gang were killed in the melee, including one unlucky fellow who attempted to hide behind a comically small broad leaf. A few of our gang got away for their second success. 

After all was said and done, folks were jealous that they didn't jump in the game and it was an absolute hit. +Steve Wallace , I'm pretty sure I just sold at least 3 copies of your game and that's before the hype went around the cabin. 
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Mike Wice's profile photoSteve Wallace's profile photo
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+Mike Wice Sure thing, it will send you an email if the card fails. Shouldn't be a big deal. 
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Zane Dempsey

Discussion  - 
 
So my old friends friends from home and college just started up a DW campaign the other day. Here's the rundown:

Our Setting: The city of Eastwind (or was it Westwind...I dunno). Anyway, it's a huge walled city that's an oasis of civilization. Society is set up primarily to provide refuge from the rains. The water cycle in this area is polluted by a massive lake of 'liquid magic'. Raw untreated  water may simply magnify talents or have uncontrolled mutagenic effects. In other words; don't get caught out in the rain.  So this means that water treatment, roofing, and monster hunters are all important aspects of protecting society. The poor tend to have tons of mutation and are prey to mutants and city sweeps alike.

Our Party: Erlender - Captain of the City Guard (Grim World -Battlemaster), Kolgold - Director of A Local Homeless Shelter, Priest of a Rain Worshiping Religion (Grim World - Templar), Beltane & Liekki - Peter Pan/Tink analogue (played by a lady per stage tradition), older and disenfranchised protector of the poor (Inverse World - Lantern), and Verrence - Spoiled runaway son of an evil archmage (make up as we go Class Warfare)

Session 1 - The rains are coming so Beltane bargains with Kolgold to open up the orphanage for more occupants for a few nights. Verrence shows up in the streets and cuts up a bum for taking some bottle he was collecting. The ensuing fight nearly kills us all....The party gathers and we're put on the trail of missing rich kids by a shadowy information broker named the Rat King (the poor = Rats).

We go on a wild goose chase and our wonderful Templar gets his rocks off by interrogating everything he can. We're finally led to the docks near the river gates (poor are pushed to these dangerous spots). The rains come soon. A handful of mutated fish men attack and nearly kill the entire party after our bratty mage lights the dock we were standing on afire. Some fishmen get away in a hole in the main river gate. We managed to miss several clues here, but catch onto the fact that the gates aren't secure. Erlender orders his guards to research the area for weakness.

The rains approach and at Beltane's request, we hurriedly gather as many poor as possible into the homeless shelter. Beltane was also scared the fishmen would kill innocentss. What we don't realize is that in pushing everyone in, we've inadvertently ushered in a swath of cloaked fishmen in our last orphan load at dusk. So as we all lay down to bed, the fishmen rise up and cause utter chaos. One stabs a boy next to our bratty mage as he yells the mage's name (Verrence). Verrence once again lights everything on fire and we now have a homeless shelter full of angry, blade-wielding fishmen....and fire. We somehow extinguish the flames and Beltane uses her power to blind a room full of fishmen just as the city guard arrives to save the day. A fishman hostage situation is averted and Kolgold once again gets to engage his interrogation skills to find out information about exactly how many holes are present in the city river gate defenses. We also figure out that these fishmen are looking for our littlle friend Verrence, , and he was going to help us figure out the situation.

In any case, the next morning the party gathers along with Erlender's city guard to attempt to sweep the drainage access points at the river gates. We post the city guard at two and go in. Loosely put, we finally stomp through fishmen for once and Verrence finally uses magic powers to good effect. 

We get to the ends of the sewers and find a back room with a closed door. We try to open the door and our beloved tanky Battlemaster is webbed right in the face by some spider thing in a dark room. He then narrowly dodges a crossbow bolt and we breach the room successfully after freeing our friend. Therein we find a half-man/half-spider. I blind him after augmenting a flash of flame light. We then proceed to beat the crap out of him, but can't put the finishing touches on him. At just the right moment, I roll a true success and manage to deliver a knockout 'pixie punch'. 

Ugly ol' Spider-Guy wakes up bound and staring into the eyes of our beloved interrogation junkie, Kolgold. We find that Spider-Dude is really an old employee of Verrence's father who has recently mutated. He was sent to promise many riches and what not to the fish folk that invaded our town for help in the capture and return of our adolescent Verrence. Big Daddy Archmage also has more evil planned. We exited and basically had our city guard clean up the remaining fish mess since we routed them. 

As we were likely not to explore more (it was late and we hit the big bad early), our beloved GM pulled back the curtain. If we had taken another turn, we would have found a young fishman that turned out to be the missing rich kid we looked for. We also would have found the brooding room where people were changed into fish people after nursing on the fish-milk from the fish-nipples of of the fish-matriarchs. It was assumed at this point that the city guard members found this out as they cleaned up. We'll see how we resolve this info next time with the Rat King.

And now I can't wait till our next adventure in Eastwind (err....or was it Westwind?).

#Session   #FishNipples    #InterrogationJunkie   #ClumsyTeenMage   #EverythingOnFireAllTheTime   #NearTPKviaHoboFight   #HomelessShelterForMurderousFishmen     #DungeonWorld   #GrimWorld   #InverseWorld  
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7 comments
 
Setting everything on fire = you're doing it right.
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Zane Dempsey

Discussion  - 
 
I seem to remember rumblings a while back about mass combat. I'm thinking it was connected with the DW KS campaign. Can someone point me in the right direction here? Is there another supplement or sourcebook that handles larger units of battle beyond the party? 
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From what I understand, anyone can gain access to upcoming supplements by posting their thoughts about the game, via the Adventurer's Guild. http://www.dungeon-world.com/the-adventurers-guild/
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Zane Dempsey

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Totally forgot that I come from a long line of Lannisters.
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Zane Dempsey

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after a few hours, I gave up on networking my Win XP and Win 7 computers. Hours later, with no extra effort, my computers and xbox to decide to recognize one another. Now to get shares enabled properly. If anyone know s a of a good troubleshooting guide, please link me. Post-XP SP3, networking with Win7 has gotten harder since apparently.
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Greg Royalty's profile photoBrandon Fowler's profile photoAlan Cowles's profile photoZane Dempsey's profile photo
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hell I should always be online now. I'm watching netflix nigh on always in the evening.
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Zane Dempsey

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Dear Brits,
Thanks for letting us borrow John Oliver. Class act comedian.
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Zane Dempsey

Hacks and Add Ons  - 
 
On a long drive home today, it hit me that Blades in the Dark may be a great system to explore the onstage/offstage group dynamics of professional wrestling. In the day, you'd have several stables of wrestlers vying popularity and success not just in the ring, but also within the ranks backstage. Heat in wrestling exists as your narrative currency (popularity with the fans) and in real life beefs between performers (personal insults, breaking traditions, etc etc). In other words, the games I imagined were less about describing suplexes and chair shots and more about describing the journeys wrestlers go through from their first match to retirement. 
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Alfred Rudzki's profile photoAdam Minnie's profile photoZane Dempsey's profile photoJohn Harper's profile photo
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WWW is amazing. Definitely play that.
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Zane Dempsey

General Discussion  - 
 
Does anyone else here read the Wild Cards books? It would be a great source for odd character ideas. Basically an alien war unleashed a chemical that powered folks. Some people got cool super powers (aces) while others were deformed if they even got a power at all (jokers). It's an anthology series put together by George R.R. Martin and friends who started out this setting as an RPG campaign. So far, I've loved the entries I've read.

SPOILERS

My favorites so far are the Great Turtle and the Sleeper.  The Turtle is an omega-level telekinetic, but he's so agoraphobic that he fights crime while encased in an armored 'turtle-mobile' of sorts. The Sleeper is a guy who changes forms/powers every time he sleeps which usually resembles more of a hibernation/chrysalis. This means he might be a high flying, handsome Ace one day (think ) and five months later he might wake up with a body made of jell-o and no other powers. He even goes so far as to take drugs to postpone sleep when possible.  I've found the series pretty neat and fresh simply because several of the contributing aren't traditional writers of super heroes. 
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That is an absolutely wonderful series (at least the first few arcs). All I'm consistently reading comic-wise right now is Mike Mignola's Hellboy/BPRD-related titles. That's another set of titles I think the creation and bond system would work beautifully with as far as histories and connections to various organizations, secret cabals, and public resources.
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Zane Dempsey

General Discussion  - 
 
Has anyone seen anything about late backing on this game? Of course I managed to see a spotlight of this game a week after the campaign closes.
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Thanks for the advice. I'm looking forward to this one now. 
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Zane Dempsey

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computers finally decided to start talking to one another. I was about to the point of thinking the Middle East would work together faster than this.
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Yeah, it's not good to get kids hooked on relatively empty starches like that.
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Zane Dempsey

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oh dear, Diablo 3 will have an auction system where products can be sold for REAL cash. So one day a Stone of Jordan will be $.01 and the next $100....grrrrrreat
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Zane Dempsey

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Stopped fooling around with this as much. If I were more of a photo nut I'd have a lot more to comment on. Glad to see more folks on here though.
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I've started doing a little of them same thing. I need to figure out how to set my initial wall to just load friends though (until i want to check my follows). A lot of the celebs and what not CONSTANTLY update with big photos and such. I started following Leo Laporte from TechTV fame and he probably added 5 photos within 10-15 minutes...and each had a decent sized post/caption with it.
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