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Grant Woodward
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We've gotten some amazing guests lately.
 
Rev. Chris Ode—pastor, actor, and religious consultant for Zombie Orpheus Entertainment—joins us in a VERY personal episode this time around. Chris is a Lutheran pastor, and an actor and religious consultant for Zombie Orpheus Entertainment. We cover a lot of ground in this discussion, including: Zombie Orpheus’s new project, “Attacking the Darkness” (Kickstarting now!); ZOE’s “Dark Dungeons” movie (an adaptation of the original anti-D&D Chick tract); the lingering effects of Dark Dungeons and other anti-RPG material on the Church, gamers, and gaming; scapegoating; and our own Patreon campaign. (We’re on Patreon now—check out the video for more information!)
Scripture: Isaiah 44:22, 2 Corinthians 3:17, Ephesians 4:31-32
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This is just my experience, but I really feel as if I have run into more gamers carrying a grudge against Christianity for the actions of some Christians in the 80s than I have run into Christians who even have an opinion on D&D in my lifetime. And I've topped 40 and been playing since 1984.

This doesn't mean I haven't run into Christians concerned about D&D. I have run into a few. This doesn't mean I haven't run into things that I consider incorrect when it comes to Christianity and it's response to D&D. For example, I was in a Catholic bookstore a few years ago and found an examination of conscience from a diocese in Minnesota that lists playing D&D as one of the sins you should confess (the Catholic church has no official stance on D&D, and that particular examination of conscience has been in print in the exact same form since the 80s).

When I was in grade school, my Sunday school did a unit which was originally going to be the "evils" of D&D, at which point I went to our teachers and asked if I could run a session of D&D in front of the class so they could actually see what the game looked like. They agreed, so long as they got to examine the books beforehand. I loaned them my D&D Basic and Expert set, and I got the green light.

In the end, a group of adventurers traveled up a river and fought a giant crocodile, and the cleric healed the party members after the fight. The teachers concluded that while some people might abuse the game, in the sense of it being damaging to their spiritual health, it didn't appear to be something intrinsically bad or without merit.

That said, as an adult, years into adulthood, I've run into anti-D&D bias not from organized religion, but from pop culture references. My wife's friend was concerned that I played D&D because she remembered all of the talk shows and psychologists that went on daytime television to explain how the game made people disassociate from reality.

This very night, watching an episode of Forensic Files, one of the police they talked to regarding a specific case mentioned that a vampire obsessed guy that killed a woman also happened to play D&D and "we've found that many of the kinds of people that commit murders like this play that game."

It's not Christianity that was the bad guy, or is the bad guy. It's people that don't understand something that looks "weird" from the outside looking in, not understanding that thing and not knowing anyone that will admit to being involved in tabletop gaming, and assuming that "weird" thing must be bad, because they don't grasp it and nobody they know (or think they know) can defend or explain the hobby.

The problem from the gamer side out is exacerbated by the something else. I'm going to say right now that I fully respect anyone's journey to higher understanding, and while I may wish it weren't so, if someone comes to the point to where they do not believe there is a greater power in the universe, I respect that it is something intrinsic to them, and I trust that they have reasoned and contemplated on their own to reach that conclusion.

That said, atheism has become "cool" for a lot of geek culture folks, and when something is cool, rather than just a fact of what you believe, it is a lot easier to fall into the same kind of tribalism that some Christians also fall into. Thus we have a lot of virulently anti-Christian comments that marginalize Christian gamers, and often these are people that will seize upon the early 80s as an example that proves their point, that "they" are against "us," without fully reconciling that some of "them" are "us."

In the end, I think this is again a microcosm of the same problem we have in society as a whole. People form tribes, and people that disagree with them end up being the enemy, instead of just people that don't agree with us, communication stops, and everybody starts living an in echo chamber where they convince themselves of what reality seems to be instead of what it is.
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"“But Peter,” you might say, “you at Saving the Game have always resisted taking money from listeners. Why now? What’s changed?” The short answer to that is “my mind.” You see I, Peter, have been the major road block on the road to taking donations."

If you're so inclined, you can now support Saving the Game via +Patreon! Peter wrote a great blog post talking about our Patreon campaign (and why we're doing it now.) You can also find out more at patreon.com/savingthegame and stgcast.org/patreon. Thanks!
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Grant Woodward
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"“But Peter,” you might say, “you at Saving the Game have always resisted taking money from listeners. Why now? What’s changed?” The short answer to that is “my mind.” You see I, Peter, have been the major road block on the road to taking donations."

If you're so inclined, you can now support Saving the Game via +Patreon! Peter wrote a great blog post talking about our Patreon campaign (and why we're doing it now.) You can also find out more at patreon.com/savingthegame and stgcast.org/patreon. Thanks!
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This is one of our most personal episodes to date: A discussion of healing, injury, miracles, and the calling to care for others, as well as all the problems most RPGs have in presenting those difficulties and the story opportunities found there. Plus, more information about Game to Grow; a heads-up on our upcoming Patreon campaign; and some love for other podcasts. Check the show notes for links as usual, and enjoy!
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Grant Woodward
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Everything Else  - 
 
Hey folks! We'll talk about this more in our next episode, but we're collaborating with a number of figures and organizations who focus on clinical research and therapeutic uses of tabletop RPGs for a new video series. It's pretty exciting to work with these folks—they're very intelligent people approaching games from a fascinating viewpoint. Watch the video, and if you like what's promised, subscribe to the YouTube channel and stay tuned!
 
For the past couple of months, we've been working with The Bodhana Group, Wheelhouse Workshop, and others on a fantastic new project: "Game To Grow". It's a monthly video cast focusing on the therapeutic and beneficial uses of tabletop roleplaying games, featuring a rotating panel of experts in various mental-health fields and researchers focused on roleplaying games of various sorts. We'll be participating in those panels, and leading discussions on strengthening character, moral decisions in games, and more. Check out this introductory video to meet the participants!

Game to Grow promises to be awesome, and we're incredibly excited to be part of this project. You can find out more at gametogrow.com; and of course we'll share episodes and news on our feed as well.
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Grant Woodward
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Episode Discussions  - 
 
What an episode! *James Wyatt*—well-known D&D and Magic: the Gathering writer, and former Methodist minister—joined us to talk about fantasy pantheon design. It turned out to be a riot, but James also provided a wealth of detail and knowledge that really turned this into a fantastic episode. Enjoy, folks!
 
Former Methodist minister and current Wizards of the Coast writer James Wyatt joins us to talk about designing pantheons for fantasy settings! James is a long-time D&D writer with a multitude of major credits, and he’s currently writing for the Magic: the Gathering creative team. That experience shows in this conversation, which covers the qualities of well-designed pantheons, their essential natures, and a multitude of design details relevant to your campaign world. Enjoy!
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Given that you all liked ad-libbing the deity/pantheon creation bit. Why not play a game like Microscope before the campaign to flesh out the pantheon as part of game play?
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It's another episode of The Curators podcast! In this one, we take a look at Ultimate Scheme, Great Scott!, and RIFTS for Savage Worlds. Then we feature +Jamey Stegmaier of Stonemaier Games talking about his considerable experience with Kickstarter.

As Deckard Cain used to say, stay awhile and listen!
We take a look at Ultimate Scheme, Great Scott!, and RIFTS for Savage Worlds. Then we feature Jamey Stegmaier of Stonemaier Games talking about his considerable experience with Kickstarter. Continue reading →
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Grant Woodward

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Rev. Chris Ode—pastor, actor, and religious consultant for Zombie Orpheus Entertainment—joins us in a VERY personal episode this time around. Chris is a Lutheran pastor, and an actor and religious consultant for Zombie Orpheus Entertainment. We cover a lot of ground in this discussion, including: Zombie Orpheus’s new project, “Attacking the Darkness” (Kickstarting now!); ZOE’s “Dark Dungeons” movie (an adaptation of the original anti-D&D Chick tract); the lingering effects of Dark Dungeons and other anti-RPG material on the Church, gamers, and gaming; scapegoating; and our own Patreon campaign. (We’re on Patreon now—check out the video for more information!)
Scripture: Isaiah 44:22, 2 Corinthians 3:17, Ephesians 4:31-32
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I'm definitely stealing "Get out of here. You're dead! You don't exist anymore." 
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Grant Woodward
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Episode Discussions  - 
 
Of all the episodes we've done this year, I think this one might be my favorite. It's very personal and very honest, and I think it's the most explicitly spiritual episode of the year. Enjoy, folks!
 
This is one of our most personal episodes to date: A discussion of healing, injury, miracles, and the calling to care for others, as well as all the problems most RPGs have in presenting those difficulties and the story opportunities found there. Plus, more information about Game to Grow; a heads-up on our upcoming Patreon campaign; and some love for other podcasts. Check the show notes for links as usual, and enjoy!
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I'd enforce spell components and make them hard to get, or expensive, so you have to work hard to get them. 
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Grant Woodward

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For the past couple of months, we've been working with The Bodhana Group, Wheelhouse Workshop, and others on a fantastic new project: "Game To Grow". It's a monthly video cast focusing on the therapeutic and beneficial uses of tabletop roleplaying games, featuring a rotating panel of experts in various mental-health fields and researchers focused on roleplaying games of various sorts. We'll be participating in those panels, and leading discussions on strengthening character, moral decisions in games, and more. Check out this introductory video to meet the participants!

Game to Grow promises to be awesome, and we're incredibly excited to be part of this project. You can find out more at gametogrow.com; and of course we'll share episodes and news on our feed as well.
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Grant Woodward
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Episode Discussions  - 
 
 
Grant and Peter discuss Peter’s new job, Grant’s new hobby, and the impact those sorts of life changes and callings can change the inner lives of your characters, how they can be reflected (or not) mechanically, and how they can affect the way your game progresses. Also, painting and the One Shot RPG Podcast's "Tenra Bansho Zero" actual play series!
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From Call of Cthulhu 7th edition:
A skill level of 50% is high enough to let a character eke
out a living from it. If an investigator rises high in a skill
unrelated to their profession, player and Keeper could confer
about changing the investigator to a new profession
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Spoiler Warning: Minor spoilers for Wolfenstein: The New Order and Spec Ops: The Line.

I ran into an interesting roadblock recently while playing Wolfenstein: The New Order. At the end of the first chapter of the game, you’re presented with a sadistic choice by the villain and the game is pretty insistent that you actually make it...
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I think this might be the best barber shop in Greer. Just got my hair cut here for the first time—I asked for a big change in my appearance and they did a great job. There was a bit of a long wait, but that was due entirely to how busy they seem to be on a Saturday; once my turn came up, I got a very professional haircut with due attention to detail and very little wasted time. The large number of customers ahead of me turned out to be a solid testament to their quality. Good price, great product, great experience. I'll definitely be back.
• • •
Public - 3 years ago
reviewed 3 years ago
Fox's Pizza is very quick (I've never waited more than 15 minutes for a pickup order, and usually it's been waiting for me for a while by then.) I'm very fond of their cheese sticks, and their pizza is of very good quality. Their non-pizza offerings are also excellent, especially the stromboli. They've got a very friendly staff and are always polite on the phone -- rarer than you'd think, and worth appreciating. My only complaint, and it's not exactly a fair complaint so I'm not knocking a star off, is that Fox's IS a franchise, and as such it doesn't really have the flexibility to offer anything truly unique to that particular location. For what it is, though, you'd be hard-pressed to find better pizza anywhere in Greenville.
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Public - 6 years ago
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Map
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When my brother-in-law's florist failed to get anything together in time for his fiance's bridal portraits, we called Expressions Unlimited in a rush. They had a bouquet together in an hour - can't get better service than that.
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