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Scott Anderson
Works at Sledgehammer Games
Lives in Oakland, CA
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Scott Anderson

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Many of you may already know that July 9th is my last day at Google. After nearly 7 years, Google decided to shut down its Atlanta engineering efforts. I start my next job on July 16th (but was asked not to say who I'll be working for until then).

For the techie people: my last year at Google, many of us in Atlanta worked on a project that was ultimately cancelled, concurrent with the office shutdown. However, on this 4th of July, I'm happy to say that one of the things I'll be celebrating is that we were able to liberate portions of our last year of work as a new open source project. 

It's called "Collide" (collaborative IDE), and is a web-based collaborative code editor. What we pushed out is extremely stripped down right now, but the most interesting tech stuff around collaborative editing is all there. Long term, we hope it will serve as a catalyst for improving the state of web-based IDEs.

http://code.google.com/p/collide/
Collaborative IDE
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My #LD48 23 (10th anniversary) entry. Its a local multiplayer game with zero multiplayer play testing, so I have no idea if it sucks horribly or if there is some cool emergent gameplay\strategies. Play at your own risk, hopefully you have a friend (unlike me :().

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=194
#ludumdare on irc.afternet.org (Info). Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary! The theme is Tiny World –> Submit Here <– | View All | View My Entry. Ludum Dare 23 Jam Ends i...
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Wow, it's pretty neat. I need to play-test this on the weekend =3
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Scott Anderson

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Michael Labbé originally shared:
 
Of all the graphical/programmer demos I've watched recently, this one stands out to me as particularly mesmerizing and also really pretty. Headphones recommended.

Fractal Landscape.....
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pretty great
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It doesn't say "get" osteoarthritis, it says "prevent". For the sake of the argument, I'll assume this means the person wants to do their part to make the world a joint-pain-free world! :P
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Realtime Face substitution.

http://www.notcot.org/post/43233/
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Can't imagine what that is referencing....
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It's always a disappointment when someone insistently uses misleading information (almost every chart in the article is suspect to some degree) to support a point which is fundamentally correct anyway. Not to mention their desperation to somehow turn "the industry is suffering from rising costs and plateauing sales" into "therefore WiiU wins and everyone else dies". A does not remotely follow B. Wii U has to succeed on its own merits and, well, it doesn't really have any.
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Millions of Americans oppose SOPA and PIPA because these bills would censor the Internet and slow economic growth in the U.S.. Two bills before Congress, known as the Protect IP Act (PIPA) in the Sena...
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Wil Wheaton originally shared:
 
Siri, what do the hot tears of any Apple cultists taste like? 
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Although I've been avoiding Facebook and using Google+ more since it launched, timeline is a pretty cool (if not depressing) feature. You can get an early preview of it if you follow these steps, otherwise wait and it will be available on the 29th.

http://techcrunch.com/2011/09/22/how-to-enable-facebook-timeline/
This morning Facebook announced Timeline, a crazy (and kind of creepy) omnibus look at everything that has ever happened in your Facebook lifespan. It's like a story book of your life — or at least th...
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Your so vain. You probably think this post is about you. Don't you.


(generic reference to a song. Post is not actually targeted at Scott or anybody. No hate. General comment about our generation. Anyways.. moving right along)
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Have him in circles
575 people
Mike Smith's profile photo
Michael Boxleiter's profile photo
Benjamin Walker's profile photo
Agustín Pérez Fernández's profile photo
Ben Simms's profile photo
Duane warren's profile photo
Hanford Lemoore's profile photo
Ben Grauer's profile photo
Walt Destler's profile photo
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Currently
Oakland, CA
Previously
Tempe, AZ - Chicago, IL - New York, NY - Mesa, AZ - Champaign, IL - Providence, RI
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Work
Occupation
Video game programmer
Employment
  • Sledgehammer Games
    UI Generalist Engineer, 2012 - present
  • Enemy Airship
    Co-founder and Lead Programmer, 2010 - 2011
  • Kaos Studios
    Programmer, 2009 - 2010
  • Cheyenne Mountain Entertainment
    Programmer, 2007 - 2009
  • PCTEL
    Software developer, 2004 - 2007
  • 38 Studios
    Client Engineer, 2011 - 2012
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