This seems really cool, but I'm still not sure if I should get it, since I'm not sure if I'll ever play it...
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- I'm never sure about zany new card games, even interesting looking ones. Initial internal unspoken responses usually include:
"Oh, so you want me to learn a new formal system with a poorly specified ruleset, and then optimise my behaviour within the ruleset. Sounds like my for-money job. I do stacks of that already, thanks."
"This game isn't Go. Go is more fun, much more interesting, and vastly deeper. Why should I waste the precious seconds of my life with this again? As social lubricant? Can't we just skip the props and talk, if you want to talk? It defuses tension, you say? Gee, I'm not sure this is the crowd for me."
The big one for me in this category has always been Settlers of Catan. It makes me hear the ticking of the clock. :)Apr 19, 2012
- What happened with playing for fun and social interaction?Apr 19, 2012
- Well, sure, but time is short, and if that's the goal why make everyone learn something new? There's much better toolsets for that. Mah-Jong, 500 notably. And, of course, see comment above.Apr 19, 2012
- I'm ambivalent about this one, but I recently got my copy of Borogrove (http://www.kickstarter.com/projects/963152868/borogove-a-wonderland-card-game), also a Kickstarter project. The art is gorgeous, and the rules are simple - I just need to find someone to play with, now.Apr 19, 2012
- I vote for 500. Simple and fun and accessible playing pieces.Apr 19, 2012
- Borogrove sounds a bit mimsy to me :)Apr 19, 2012